XA to PRC Converter

Transform Maxis XA game audio into Palm PRC audio

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Gaming Audio Extraction

Extract audio from Maxis XA game files and convert to PRC — bring SimCity and Sims soundtracks into modern formats.

Browser-Based Tool

No game modding tools or audio extractors needed. Convert XA files directly in your web browser on any device.

Secure Processing

Uploaded XA files are deleted immediately after conversion. Output files are purged within 24 hours.

How to convert XA to PRC

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose prc or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your prc file right afterwards

About formats

XA is a proprietary audio format developed by Maxis, the Electronic Arts studio behind SimCity and The Sims, first appearing with SimCity 3000 around 1997. The format is a variant of EA ADPCM (Adaptive Differential Pulse-Code Modulation) tailored for game audio — delivering acceptable sound quality at minimal file sizes so that music and effects can coexist with large game assets. XA encoding stores the difference between consecutive audio samples rather than absolute values, then quantizes those differences into a constrained bit range. This approach yields significant compression while keeping decoding computationally cheap, an important consideration for games that dedicate most CPU resources to rendering and simulation. The format continued in use across SimCity 4, The Sims, and other Maxis titles through the early 2000s. Extracting and converting XA audio is possible through tools like FFmpeg and dedicated game-asset extractors built by the modding community. One practical advantage for developers was that XA files could be streamed from disc during gameplay without stalling the main loop, enabling continuous background music in an era when memory was scarce. For game preservationists, XA remains a commonly encountered format when unpacking classic Maxis title assets.
Initial release: 1997
PRC is an audio file format associated with Psion handheld organizers, particularly the Series 3 and Series 5 lines from the 1990s. These pocket computers included built-in microphones and basic voice recording capabilities, storing captured audio in the PRC container. The encoding is typically ADPCM-based (Adaptive Differential Pulse-Code Modulation), balancing file size against audio intelligibility given the severe storage constraints of early PDAs — the original Psion Series 3 had just 256 KB of RAM doubling as storage. PRC audio is generally mono at low sample rates (often 8 kHz), optimized for speech rather than music. One advantage was tight integration with the EPOC operating system (later evolving into Symbian), letting users embed voice notes directly in agenda entries and database records. The compact file sizes — a minute of speech consumed only a few kilobytes — made it feasible to store dozens of memos on devices with minimal memory. While PRC audio is a legacy format today, conversion tools exist for extracting recordings from archived Psion devices, which remain collectible among retro computing enthusiasts.
Developer: Psion PLC
Initial release: 1993

Frequently Asked Questions

Why convert XA to PRC?

PRC is the Palm OS audio format. Converting XA creates audio for retro PDA enthusiasts working with Palm devices.

What can open PRC files?

Palm OS devices and emulators play PRC audio. SoX handles it on modern systems.

What is the Maxis XA format?

XA is a proprietary audio format used in Maxis games like SimCity 2000, SimCity 3000, and early The Sims titles for music and sound effects.

Can I extract all audio from a Maxis game?

Upload XA files extracted from your Maxis game directory and convert them to any modern format for listening or preservation.

Is the conversion quality-preserving?

The converter decodes the XA audio data and re-encodes it in the target format. For lossless targets, no additional quality loss occurs.