XA to OGG Converter

Transform Maxis XA game audio into open-source Ogg Vorbis

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Settings

The codec to encode the audio track. Codec "Without reencoding" copies the audio stream from the input file into output without re-encoding if possible.
Set the Vorbis encoder audio quality level. The scale is non-linear. The "Auto" mode produces roughly 112 kbps bitrate and is good in most cases.
Set the number of audio channels. This setting is most useful when downmixing channels (e.g., from 5.1 to stereo).

xa

XA is a proprietary audio format developed by Maxis, the Electronic Arts studio behind SimCity and The Sims, first appearing with SimCity 3000 around 1997. The format is a variant of EA ADPCM (Adaptive Differential Pulse-Code Modulation) tailored for game audio — delivering acceptable sound quality at minimal file sizes so that music and effects can coexist with large game assets. XA encoding stores the difference between consecutive audio samples rather than absolute values, then quantizes those differences into a constrained bit range. This approach yields significant compression while keeping decoding computationally cheap, an important consideration for games that dedicate most CPU resources to rendering and simulation. The format continued in use across SimCity 4, The Sims, and other Maxis titles through the early 2000s. Extracting and converting XA audio is possible through tools like FFmpeg and dedicated game-asset extractors built by the modding community. One practical advantage for developers was that XA files could be streamed from disc during gameplay without stalling the main loop, enabling continuous background music in an era when memory was scarce. For game preservationists, XA remains a commonly encountered format when unpacking classic Maxis title assets.
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ogg

OGG Vorbis is an open, royalty-free lossy audio codec inside the Ogg container format, both developed by the Xiph.Org Foundation. Vorbis was designed as a patent-free alternative to MP3 and AAC, using modified discrete cosine transform (MDCT) coding with variable bitrate encoding that adapts to signal complexity per frame. Blind listening tests have consistently shown Vorbis delivering perceptual quality matching or exceeding MP3, especially in the 96-192 kbps range. The format supports sample rates from 8 kHz to 192 kHz and 1 to 255 channels, covering everything from mono voice to surround mixes. A standout advantage is the complete absence of licensing fees — game developers, streaming platforms, and hardware makers can implement Vorbis without royalty concerns. Spotify relied on Vorbis for years as its primary streaming codec for exactly this reason. The format also handles quality degradation at low bitrates more gracefully than many competitors, which is why it remains popular in video games where storage is tight and thousands of sound effects compete for space. VLC, Firefox, Chrome, and Android all provide native Vorbis decoding.
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Universal Playback

Convert Maxis XA game audio into OGG for playback on any modern device — phones, computers, and media players.

Browser-Based Tool

No game modding tools or audio extractors needed. Convert XA files directly in your web browser on any device.

Secure Processing

Uploaded XA files are deleted immediately after conversion. Output files are purged within 24 hours.

How to convert XA to OGG

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose ogg or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your ogg file right afterwards

About formats

XA is a proprietary audio format developed by Maxis, the Electronic Arts studio behind SimCity and The Sims, first appearing with SimCity 3000 around 1997. The format is a variant of EA ADPCM (Adaptive Differential Pulse-Code Modulation) tailored for game audio — delivering acceptable sound quality at minimal file sizes so that music and effects can coexist with large game assets. XA encoding stores the difference between consecutive audio samples rather than absolute values, then quantizes those differences into a constrained bit range. This approach yields significant compression while keeping decoding computationally cheap, an important consideration for games that dedicate most CPU resources to rendering and simulation. The format continued in use across SimCity 4, The Sims, and other Maxis titles through the early 2000s. Extracting and converting XA audio is possible through tools like FFmpeg and dedicated game-asset extractors built by the modding community. One practical advantage for developers was that XA files could be streamed from disc during gameplay without stalling the main loop, enabling continuous background music in an era when memory was scarce. For game preservationists, XA remains a commonly encountered format when unpacking classic Maxis title assets.
Initial release: 1997
OGG Vorbis is an open, royalty-free lossy audio codec inside the Ogg container format, both developed by the Xiph.Org Foundation. Vorbis was designed as a patent-free alternative to MP3 and AAC, using modified discrete cosine transform (MDCT) coding with variable bitrate encoding that adapts to signal complexity per frame. Blind listening tests have consistently shown Vorbis delivering perceptual quality matching or exceeding MP3, especially in the 96-192 kbps range. The format supports sample rates from 8 kHz to 192 kHz and 1 to 255 channels, covering everything from mono voice to surround mixes. A standout advantage is the complete absence of licensing fees — game developers, streaming platforms, and hardware makers can implement Vorbis without royalty concerns. Spotify relied on Vorbis for years as its primary streaming codec for exactly this reason. The format also handles quality degradation at low bitrates more gracefully than many competitors, which is why it remains popular in video games where storage is tight and thousands of sound effects compete for space. VLC, Firefox, Chrome, and Android all provide native Vorbis decoding.
Initial release: May 1, 2000

Frequently Asked Questions

Why convert XA to OGG?

Ogg Vorbis is open-source and widely used in gaming. Converting XA to OGG creates assets compatible with modern game engines.

What can open OGG files?

VLC, Firefox, Chrome, foobar2000, Android, and most Linux players handle OGG natively.

What is the Maxis XA format?

XA is a proprietary audio format used in Maxis games like SimCity 2000, SimCity 3000, and early The Sims titles for music and sound effects.

Can I extract all audio from a Maxis game?

Upload XA files extracted from your Maxis game directory and convert them to any modern format for listening or preservation.

Is the conversion quality-preserving?

The converter decodes the XA audio data and re-encodes it in the target format. For lossless targets, no additional quality loss occurs.

XA to OGG Quality Rating

4.0 (1 votes)
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