XA to CVU Converter

Transform Maxis XA game audio into unsigned CVSD audio

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Gaming Audio Extraction

Extract audio from Maxis XA game files and convert to CVU — bring SimCity and Sims soundtracks into modern formats.

Browser-Based Tool

No game modding tools or audio extractors needed. Convert XA files directly in your web browser on any device.

Secure Processing

Uploaded XA files are deleted immediately after conversion. Output files are purged within 24 hours.

How to convert XA to CVU

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose cvu or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your cvu file right afterwards

About formats

XA is a proprietary audio format developed by Maxis, the Electronic Arts studio behind SimCity and The Sims, first appearing with SimCity 3000 around 1997. The format is a variant of EA ADPCM (Adaptive Differential Pulse-Code Modulation) tailored for game audio — delivering acceptable sound quality at minimal file sizes so that music and effects can coexist with large game assets. XA encoding stores the difference between consecutive audio samples rather than absolute values, then quantizes those differences into a constrained bit range. This approach yields significant compression while keeping decoding computationally cheap, an important consideration for games that dedicate most CPU resources to rendering and simulation. The format continued in use across SimCity 4, The Sims, and other Maxis titles through the early 2000s. Extracting and converting XA audio is possible through tools like FFmpeg and dedicated game-asset extractors built by the modding community. One practical advantage for developers was that XA files could be streamed from disc during gameplay without stalling the main loop, enabling continuous background music in an era when memory was scarce. For game preservationists, XA remains a commonly encountered format when unpacking classic Maxis title assets.
Initial release: 1997
CVU is an unsigned variant of the CVS telephony audio format, differing in how delta-encoded values are represented in the binary stream. While CVS stores slope delta values as signed quantities, CVU treats them as unsigned, shifting the numerical interpretation of each sample. Both share the underlying CVSD modulation technique — 1-bit adaptive delta coding where step size varies according to recent output bit patterns — operating at comparable rates, typically 16 kbps for narrowband voice at 8 kHz. The signed-versus-unsigned distinction matters at the decoder, where correct interpretation determines proper waveform reconstruction. CVU files appear in telephony and embedded communication contexts where hardware adopted the unsigned convention. A practical advantage is straightforward interfacing with systems using unsigned arithmetic natively, avoiding sign extension in decoders. Like its signed counterpart, CVU achieves extreme bandwidth efficiency, compressing voice into compact bitstreams for constrained links. SoX supports CVU, providing a reliable path for converting these niche telephony recordings into modern formats for analysis or archival.
Developer: CCITT / ITU-T
Initial release: 1970

Frequently Asked Questions

Why convert XA to CVU?

CVU is the unsigned CVSD variant. Converting XA targets specific telephony hardware expecting unsigned delta samples.

What can open CVU files?

SoX processes CVU files for telephony and DSP workflows.

What is the Maxis XA format?

XA is a proprietary audio format used in Maxis games like SimCity 2000, SimCity 3000, and early The Sims titles for music and sound effects.

Can I extract all audio from a Maxis game?

Upload XA files extracted from your Maxis game directory and convert them to any modern format for listening or preservation.

Is the conversion quality-preserving?

The converter decodes the XA audio data and re-encodes it in the target format. For lossless targets, no additional quality loss occurs.