XA to CVS Converter

Transform Maxis XA game audio into CVSD telephony audio

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Gaming Audio Extraction

Extract audio from Maxis XA game files and convert to CVS — bring SimCity and Sims soundtracks into modern formats.

Browser-Based Tool

No game modding tools or audio extractors needed. Convert XA files directly in your web browser on any device.

Secure Processing

Uploaded XA files are deleted immediately after conversion. Output files are purged within 24 hours.

How to convert XA to CVS

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose cvs or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your cvs file right afterwards

About formats

XA is a proprietary audio format developed by Maxis, the Electronic Arts studio behind SimCity and The Sims, first appearing with SimCity 3000 around 1997. The format is a variant of EA ADPCM (Adaptive Differential Pulse-Code Modulation) tailored for game audio — delivering acceptable sound quality at minimal file sizes so that music and effects can coexist with large game assets. XA encoding stores the difference between consecutive audio samples rather than absolute values, then quantizes those differences into a constrained bit range. This approach yields significant compression while keeping decoding computationally cheap, an important consideration for games that dedicate most CPU resources to rendering and simulation. The format continued in use across SimCity 4, The Sims, and other Maxis titles through the early 2000s. Extracting and converting XA audio is possible through tools like FFmpeg and dedicated game-asset extractors built by the modding community. One practical advantage for developers was that XA files could be streamed from disc during gameplay without stalling the main loop, enabling continuous background music in an era when memory was scarce. For game preservationists, XA remains a commonly encountered format when unpacking classic Maxis title assets.
Initial release: 1997
CVS is a telephony audio encoding based on Continuously Variable Slope Delta modulation, representing voice through a 1-bit delta scheme where step size adapts to track input amplitude. Developed within CCITT (now ITU-T) standards during the 1970s, CVS encodes by comparing each sample to the previous one and outputting a single bit — up or down — with slope magnitude adjusting based on recent bit patterns. This yields extremely low bit rates, typically 16 kbps at 8 kHz sampling, efficient for narrowband voice over constrained channels. CVS files store signed delta-encoded data and are commonly processed using tools like SoX. A significant advantage is bandwidth economy: the 1-bit-per-sample approach demands minimal transmission capacity, essential for military radio links and early digital telephone infrastructure. The adaptive slope mechanism also prevents overload distortion on rapidly changing signals while keeping granular noise acceptable during quiet passages. Though modern wideband codecs have superseded CVS, it retains historical importance and niche utility in legacy telephony and embedded communication devices.
Developer: CCITT / ITU-T
Initial release: 1970

Frequently Asked Questions

Why convert XA to CVS?

CVS uses CVSD modulation for military voice. Converting XA to CVS targets specialized secure communication systems.

What can open CVS files?

SoX and military telephony equipment process CVS files.

What is the Maxis XA format?

XA is a proprietary audio format used in Maxis games like SimCity 2000, SimCity 3000, and early The Sims titles for music and sound effects.

Can I extract all audio from a Maxis game?

Upload XA files extracted from your Maxis game directory and convert them to any modern format for listening or preservation.

Is the conversion quality-preserving?

The converter decodes the XA audio data and re-encodes it in the target format. For lossless targets, no additional quality loss occurs.