TIM to TCR Converter

Convert PS1 textures to TCR documents online for free

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Private & Secure

Your TIM uploads are deleted right after conversion, and the TCR output is removed from servers within 24 hours — your data stays safe.

Browser-Based Tool

No downloads or plugins needed — convert TIM to TCR directly in your web browser on any operating system or device.

Simple Workflow

Upload TIM, pick TCR, download the result — the three-step process makes converting legacy formats effortless for anyone.

How to convert TIM to TCR

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose tcr or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your tcr file right afterwards

About formats

TIM (Texture Image Map) is a raster image format developed by Sony Computer Entertainment) for the original PlayStation console, released in Japan on December 3, 1994. TIM files store texture and sprite data in a format optimized for the PlayStation's GPU (the GTE/GPU subsystem), supporting 4-bit indexed color (16 colors with CLUT), 8-bit indexed color (256 colors with CLUT), 16-bit direct color (5 bits per RGB channel plus 1 semi-transparency control bit), and 24-bit true color modes. The file structure consists of a 4-byte magic number (0x10), a flag byte indicating color depth and CLUT presence, the optional CLUT (Color Look-Up Table) block containing the palette data, and the image data block containing the pixel values. Image dimensions in TIM files are specified in units of 16-bit words rather than pixels, reflecting the GPU's native memory addressing scheme — this means the width value must be interpreted differently depending on the color depth mode. TIM was part of the PSY-Q development kit used by game developers throughout the PlayStation's commercial lifespan. One advantage is direct hardware compatibility: TIM data could be transferred to the PlayStation's VRAM with minimal processing, enabling fast texture loading critical for maintaining frame rates on the console's limited 33 MHz MIPS R3000A processor. The format remains relevant in retro gaming and preservation communities, readable by tools like TIMViewer, PSXPrev, ImageMagick, and various PlayStation development and modding utilities.
Initial release: December 3, 1994
TCR (Text Compression for Reader) is a compressed plain-text ebook format developed by Barry Childress in the early 1990s for the Psion Series 3 family of palmtop computers. The format was created for Childress's Reader3 application, a text file viewer that needed to fit large books into the Psion's extremely limited storage — typically 128 KB to 2 MB of available memory. TCR uses a dictionary-based compression scheme derived from the earlier ZVR format by Ian Giddings, replacing repeated byte sequences with single-byte tokens that reference a header dictionary. This straightforward approach achieves compression ratios of roughly 40-60% on typical English prose while requiring minimal CPU resources for decompression. The Psion Series 3 ran on a 3.84 MHz NEC V30 processor with no floating-point unit, so TCR's low computational overhead was essential for smooth page-by-page reading. A key advantage is remarkable storage efficiency for its simplicity — users could carry dozens of novels on removable SSD cards that held only a few hundred kilobytes. The format found a dedicated user community among Psion enthusiasts who built libraries of compressed literature for portable reading years before smartphones existed. Though the Psion platform faded from the market in the early 2000s, TCR files can still be opened and converted by modern ebook tools, and the format stands as an early example of purpose-built mobile reading technology from the pre-smartphone era.
Developer: Barry Childress
Initial release: 1993

Frequently Asked Questions

Why convert TIM to TCR?

TIM textures are locked inside PlayStation 1 game data. Converting to TCR lets modders, archivists, and artists work with those sprites freely.

What programs can open TCR?

Psion devices read TCR natively. Calibre can open and convert TCR ebooks to more widely supported formats for modern readers.

Will I lose image quality converting TIM to TCR?

TCR preserves image data without lossy compression, so the visual content from your TIM is retained faithfully during conversion.

How quickly can I convert TIM to TCR?

The process is fast — cloud-based processing handles TIM to TCR conversion in seconds for standard-sized images, even on slower connections.

Can I queue several TIM files for conversion?

Absolutely. Add several TIM images at once, set TCR as the output, and the converter processes them all in parallel for maximum efficiency.

What color depths does TIM support?

TIM supports 4-bit, 8-bit, 16-bit, and 24-bit color modes. Convertio processes all TIM color depths and outputs them as TCR.