TIM to WEBP Converter

Transform TIM images into WEBP for free online

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Cloud Processing

Conversion runs on remote servers, so your computer stays fast. Even large TIM images are handled without slowing your device.

Cross-Platform Access

Whether you are on Windows, macOS, Linux, or mobile — TIM to WEBP conversion is available from any connected device.

Multi-File Processing

Queue several TIM files at once and convert them all to WEBP simultaneously. Batch mode streamlines repetitive conversion work.

How to convert TIM to WEBP

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose webp or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your webp file right afterwards

About formats

TIM (Texture Image Map) is a raster image format developed by Sony Computer Entertainment for the original PlayStation console, released in Japan on December 3, 1994. TIM files store texture and sprite data in a format optimized for the PlayStation's GPU (the GTE/GPU subsystem), supporting 4-bit indexed color (16 colors with CLUT), 8-bit indexed color (256 colors with CLUT), 16-bit direct color (5 bits per RGB channel plus 1 semi-transparency control bit), and 24-bit true color modes. The file structure consists of a 4-byte magic number (0x10), a flag byte indicating color depth and CLUT presence, the optional CLUT (Color Look-Up Table) block containing the palette data, and the image data block containing the pixel values. Image dimensions in TIM files are specified in units of 16-bit words rather than pixels, reflecting the GPU's native memory addressing scheme — this means the width value must be interpreted differently depending on the color depth mode. TIM was part of the PSY-Q development kit used by game developers throughout the PlayStation's commercial lifespan. One advantage is direct hardware compatibility: TIM data could be transferred to the PlayStation's VRAM with minimal processing, enabling fast texture loading critical for maintaining frame rates on the console's limited 33 MHz MIPS R3000A processor. The format remains relevant in retro gaming and preservation communities, readable by tools like TIMViewer, PSXPrev, ImageMagick, and various PlayStation development and modding utilities.
Initial release: December 3, 1994
WebP is an image format developed by Google, announced on September 30, 2010, designed to provide superior compression for web images in both lossy and lossless modes. The lossy mode is derived from the VP8 video codec's intra-frame coding (the same technology used in WebM video), applying block prediction, transform coding, and adaptive quantization to photographic content. The lossless mode uses a distinct algorithm combining predictive coding, color space transforms, backward reference to repeated pixel patterns, and entropy coding. WebP also supports alpha transparency in both modes — lossy WebP with transparency is unique among common web formats, offering semi-transparent images at much smaller sizes than PNG. The format supports animated sequences as well, providing a modern alternative to GIF with full-color support and dramatically better compression. One advantage is substantial file size reduction — lossy WebP produces images 25-35% smaller than JPEG at equivalent visual quality, and lossless WebP is typically 26% smaller than PNG, directly improving web page loading speed and reducing bandwidth costs. Universal browser support provides another key strength: Chrome, Firefox, Safari, Edge, and all mobile browsers now render WebP natively, achieving the broad adoption threshold needed for practical deployment. Google's core web infrastructure (Search, YouTube thumbnails, Gmail) uses WebP extensively, and the format is supported by major CDN platforms, CMS systems, and image processing services. WebP has established itself as the primary modern alternative to JPEG and PNG for web content.
Developer: Google
Initial release: September 30, 2010

Frequently Asked Questions

Why convert TIM to WEBP?

TIM is a console-specific texture format unreadable by standard software. Converting to WEBP opens it up for fan art, modding, or preservation.

What programs can open WEBP?

Chrome, Firefox, Edge, Safari, and most modern browsers. Photoshop (with plugin), GIMP, and IrfanView also support WebP images.

Will I lose image quality converting TIM to WEBP?

Some compression artifacts are possible since WEBP is a lossy format. Choosing maximum quality preserves visual fidelity as closely as possible.

How quickly can I convert TIM to WEBP?

Conversion is handled on cloud servers and usually completes in a few seconds. Larger or higher-resolution TIM images may take slightly longer.

Can I convert multiple TIM images at once?

Batch conversion is supported. Queue as many TIM files as you need and convert them all to WEBP in a single run — no repeating steps manually.

Can I extract TIM from PS1 game discs?

You need to first extract the TIM files from the game data using a ripping tool. Once extracted, upload the TIM files here for conversion.