TIM to UYVY Converter

Turn retro game assets into UYVY images for free online

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Server-Side Speed

Heavy lifting happens in the cloud — your device resources are untouched while TIM images are processed into UYVY format.

File Privacy First

Uploaded TIM images and converted UYVY results are automatically purged — originals immediately, outputs within 24 hours.

Quick Turnaround

Most TIM files convert to UYVY within moments. Server-side processing ensures speed regardless of your device capabilities.

How to convert TIM to UYVY

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose uyvy or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your uyvy file right afterwards

About formats

TIM (Texture Image Map) is a raster image format developed by Sony Computer Entertainment for the original PlayStation console, released in Japan on December 3, 1994. TIM files store texture and sprite data in a format optimized for the PlayStation's GPU (the GTE/GPU subsystem), supporting 4-bit indexed color (16 colors with CLUT), 8-bit indexed color (256 colors with CLUT), 16-bit direct color (5 bits per RGB channel plus 1 semi-transparency control bit), and 24-bit true color modes. The file structure consists of a 4-byte magic number (0x10), a flag byte indicating color depth and CLUT presence, the optional CLUT (Color Look-Up Table) block containing the palette data, and the image data block containing the pixel values. Image dimensions in TIM files are specified in units of 16-bit words rather than pixels, reflecting the GPU's native memory addressing scheme — this means the width value must be interpreted differently depending on the color depth mode. TIM was part of the PSY-Q development kit used by game developers throughout the PlayStation's commercial lifespan. One advantage is direct hardware compatibility: TIM data could be transferred to the PlayStation's VRAM with minimal processing, enabling fast texture loading critical for maintaining frame rates on the console's limited 33 MHz MIPS R3000A processor. The format remains relevant in retro gaming and preservation communities, readable by tools like TIMViewer, PSXPrev, ImageMagick, and various PlayStation development and modding utilities.
Initial release: December 3, 1994
UYVY is a packed pixel format for storing images and video frames in YUV 4:2:2 chroma-subsampled color space, with the UYVY designation indicating the byte ordering within each 4-byte macropixel: U (Cb), Y0, V (Cr), Y1. Each macropixel encodes two horizontal pixels sharing a single pair of chrominance samples (U and V) but retaining individual luminance values (Y0 and Y1), achieving 2:1 horizontal chroma subsampling that reduces data size by 33% compared to full 4:4:4 YUV while maintaining full luminance resolution. The UYVY ordering is specified as a FOURCC code in Microsoft's Video for Windows and DirectShow frameworks, and is commonly used in professional video capture cards, broadcast equipment, and video processing pipelines. UYVY raw files contain no header — the pixel data is a flat sequence of U,Y,V,Y byte quadruplets, requiring external specification of image dimensions. The 4:2:2 subsampling exploits the human visual system's lower spatial resolution for color compared to brightness: the eye notices luminance detail at much higher spatial frequencies than chrominance detail, so sharing color samples between adjacent pixels produces no visible quality loss in practice. One advantage is broadcast-standard compatibility: UYVY's 4:2:2 sampling matches the chrominance structure used in professional video standards (ITU-R BT.601, SDI), making it the natural format for video capture hardware and frame-accurate processing. The format's efficient memory layout is another strength — the packed byte arrangement enables fast DMA transfers between capture hardware and system memory. UYVY data is handled by FFmpeg, ImageMagick, and professional video capture/editing software.
Developer: ITU-T / Microsoft
Initial release: 1982

Frequently Asked Questions

Why convert TIM to UYVY?

TIM is a console-specific texture format unreadable by standard software. Converting to UYVY opens it up for fan art, modding, or preservation.

What programs can open UYVY?

VLC media player, FFplay, and raw image viewers handle UYVY video frame data. ImageMagick can also process UYVY raw frames.

Is the conversion from TIM to UYVY lossless?

Since UYVY supports lossless storage, the pixel data carries over without degradation. The result faithfully represents the source TIM image.

How quickly can I convert TIM to UYVY?

Most TIM images convert to UYVY within seconds. The exact time depends on the resolution and complexity of the source, but it is typically quick.

Does Convertio support batch TIM to UYVY conversion?

Absolutely. Add several TIM images at once, set UYVY as the output, and the converter processes them all in parallel for maximum efficiency.