TIM to JPG Converter

Turn PlayStation sprites into JPG images online for free

Drop files here. 1 GB maximum file size or Sign Up
to
Facebook Amazon Microsoft Tesla Nestle Walmart L'Oreal

No Install Required

The entire TIM to JPG conversion runs in your browser. No desktop software, no plugins — just upload and convert.

Multi-File Processing

Queue several TIM files at once and convert them all to JPG simultaneously. Batch mode streamlines repetitive conversion work.

Effortless Process

The TIM to JPG converter guides you through a clear upload-convert-download workflow — no technical expertise required.

How to convert TIM to JPG

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose jpg or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your jpg file right afterwards

About formats

TIM (Texture Image Map) is a raster image format developed by Sony Computer Entertainment for the original PlayStation console, released in Japan on December 3, 1994. TIM files store texture and sprite data in a format optimized for the PlayStation's GPU (the GTE/GPU subsystem), supporting 4-bit indexed color (16 colors with CLUT), 8-bit indexed color (256 colors with CLUT), 16-bit direct color (5 bits per RGB channel plus 1 semi-transparency control bit), and 24-bit true color modes. The file structure consists of a 4-byte magic number (0x10), a flag byte indicating color depth and CLUT presence, the optional CLUT (Color Look-Up Table) block containing the palette data, and the image data block containing the pixel values. Image dimensions in TIM files are specified in units of 16-bit words rather than pixels, reflecting the GPU's native memory addressing scheme — this means the width value must be interpreted differently depending on the color depth mode. TIM was part of the PSY-Q development kit used by game developers throughout the PlayStation's commercial lifespan. One advantage is direct hardware compatibility: TIM data could be transferred to the PlayStation's VRAM with minimal processing, enabling fast texture loading critical for maintaining frame rates on the console's limited 33 MHz MIPS R3000A processor. The format remains relevant in retro gaming and preservation communities, readable by tools like TIMViewer, PSXPrev, ImageMagick, and various PlayStation development and modding utilities.
Initial release: December 3, 1994
JPG is the most common file extension for images compressed with the JPEG standard, published by the Joint Photographic Experts Group as ISO/IEC 10918-1 in September 1992. The three-letter .jpg extension became dominant due to the 8.3 filename limitation of MS-DOS and early Windows, while .jpeg is the full-length variant — both extensions represent identical file contents and compression. JPEG applies lossy compression using the discrete cosine transform (DCT), dividing images into 8x8 pixel blocks, transforming them into frequency coefficients, quantizing to discard visually insignificant data, and entropy-coding the result. Users control the compression level: higher quality retains more detail at larger file sizes, while lower quality achieves dramatic size reduction with increasing visible artifacts in complex textures. The format supports 24-bit true color (16.7 million colors) and 8-bit grayscale, with Exif metadata embedding camera model, exposure settings, orientation, GPS location, and creation timestamp. One advantage is unmatched device compatibility — JPG is the native output format of virtually every digital camera and smartphone, and is displayed by every image viewer, browser, and operating system in existence. Efficient photographic compression is another strength: real-world photographs with smooth gradients and complex textures compress extremely well under DCT, typically achieving 10:1 reduction at high visual quality. JPG images power the vast majority of photographic content across the web, email, social media, and digital archives worldwide.
Initial release: September 18, 1992

Frequently Asked Questions

Why convert TIM to JPG?

PS1 TIM assets require specialized extraction tools. A JPG conversion puts those retro game textures into a universally editable format.

What programs can open JPG?

Any web browser, Photoshop, GIMP, IrfanView, Windows Photo Viewer, macOS Preview, and every mobile gallery app on iOS and Android.

Will I lose image quality converting TIM to JPG?

Some compression artifacts are possible since JPG is a lossy format. Choosing maximum quality preserves visual fidelity as closely as possible.

How long does TIM to JPG conversion take?

Most TIM images convert to JPG within seconds. The exact time depends on the resolution and complexity of the source, but it is typically quick.

Does Convertio support batch TIM to JPG conversion?

Batch conversion is supported. Queue as many TIM files as you need and convert them all to JPG in a single run — no repeating steps manually.

Can I convert TIM textures for game modding?

Yes — convert TIM sprites to JPG for editing, then convert back when your mod is ready. This workflow is popular among PS1 modders.

TIM to JPG Quality Rating

4.8 (12 votes)
You need to convert and download at least 1 file to provide feedback!