TIM to DXF Converter

Convert PlayStation sprites to DXF vector format online

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Server-Side Speed

Heavy lifting happens in the cloud — your device resources are untouched while TIM images are processed into DXF format.

Private & Secure

Your TIM uploads are deleted right after conversion, and the DXF output is removed from servers within 24 hours — your data stays safe.

Fast Conversion

TIM to DXF processing completes in seconds for typical image sizes. Cloud infrastructure keeps turnaround times consistently short.

How to convert TIM to DXF

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose dxf or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your dxf file right afterwards

About formats

TIM (Texture Image Map) is a raster image format developed by Sony Computer Entertainment for the original PlayStation console, released in Japan on December 3, 1994. TIM files store texture and sprite data in a format optimized for the PlayStation's GPU (the GTE/GPU subsystem), supporting 4-bit indexed color (16 colors with CLUT), 8-bit indexed color (256 colors with CLUT), 16-bit direct color (5 bits per RGB channel plus 1 semi-transparency control bit), and 24-bit true color modes. The file structure consists of a 4-byte magic number (0x10), a flag byte indicating color depth and CLUT presence, the optional CLUT (Color Look-Up Table) block containing the palette data, and the image data block containing the pixel values. Image dimensions in TIM files are specified in units of 16-bit words rather than pixels, reflecting the GPU's native memory addressing scheme — this means the width value must be interpreted differently depending on the color depth mode. TIM was part of the PSY-Q development kit used by game developers throughout the PlayStation's commercial lifespan. One advantage is direct hardware compatibility: TIM data could be transferred to the PlayStation's VRAM with minimal processing, enabling fast texture loading critical for maintaining frame rates on the console's limited 33 MHz MIPS R3000A processor. The format remains relevant in retro gaming and preservation communities, readable by tools like TIMViewer, PSXPrev, ImageMagick, and various PlayStation development and modding utilities.
Initial release: December 3, 1994
DXF (Drawing Exchange Format) is a CAD data file format developed by Autodesk, first released in December 1982 with AutoCAD 1.0 to enable interoperability between AutoCAD and other programs. The format exists in two variants: ASCII DXF, a human-readable text file organized into sections (HEADER, TABLES, BLOCKS, ENTITIES, OBJECTS), and binary DXF for faster parsing. Each geometric entity — lines, arcs, circles, polylines, splines, text, dimensions, and 3D solids — is described by group codes paired with values specifying coordinates and properties. DXF versions evolve alongside AutoCAD releases, adding support for new features with each edition. One major advantage is universal CAD compatibility — DXF is supported by virtually every CAD, CAM, and engineering application across all platforms, making it the most widely accepted exchange format for technical drawings. The ASCII variant provides another strength: drawings can be inspected, debugged, and generated programmatically using text processing tools or scripts. DXF serves as a critical bridge enabling architects, engineers, and manufacturers to share precise technical drawings regardless of which software each party uses, and remains the standard for cross-platform CAD data exchange.
Developer: Autodesk
Initial release: December 1982

Frequently Asked Questions

Why convert TIM to DXF?

TIM textures are locked inside PlayStation 1 game data. Converting to DXF lets modders, archivists, and artists work with those sprites freely.

What programs can open DXF?

AutoCAD, LibreCAD, FreeCAD, SketchUp, Blender, and most CAD/3D modeling applications import DXF vector drawings.

Does TIM to DXF preserve quality?

DXF preserves image data without lossy compression, so the visual content from your TIM is retained faithfully during conversion.

How quickly can I convert TIM to DXF?

The process is fast — cloud-based processing handles TIM to DXF conversion in seconds for standard-sized images, even on slower connections.

Can I queue several TIM files for conversion?

Yes — upload multiple TIM files in one session and convert them all to DXF simultaneously. Batch processing saves time on repetitive tasks.