TIM to CGM Converter

Export PlayStation sprites as CGM vector drawings online

Drop files here. 1 GB maximum file size or Sign Up
to
Facebook Amazon Microsoft Tesla Nestle Walmart L'Oreal

Private & Secure

Your TIM uploads are deleted right after conversion, and the CGM output is removed from servers within 24 hours — your data stays safe.

No Install Required

The entire TIM to CGM conversion runs in your browser. No desktop software, no plugins — just upload and convert.

Multi-File Processing

Queue several TIM files at once and convert them all to CGM simultaneously. Batch mode streamlines repetitive conversion work.

How to convert TIM to CGM

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose cgm or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your cgm file right afterwards

About formats

TIM (Texture Image Map) is a raster image format developed by Sony Computer Entertainment for the original PlayStation console, released in Japan on December 3, 1994. TIM files store texture and sprite data in a format optimized for the PlayStation's GPU (the GTE/GPU subsystem), supporting 4-bit indexed color (16 colors with CLUT), 8-bit indexed color (256 colors with CLUT), 16-bit direct color (5 bits per RGB channel plus 1 semi-transparency control bit), and 24-bit true color modes. The file structure consists of a 4-byte magic number (0x10), a flag byte indicating color depth and CLUT presence, the optional CLUT (Color Look-Up Table) block containing the palette data, and the image data block containing the pixel values. Image dimensions in TIM files are specified in units of 16-bit words rather than pixels, reflecting the GPU's native memory addressing scheme — this means the width value must be interpreted differently depending on the color depth mode. TIM was part of the PSY-Q development kit used by game developers throughout the PlayStation's commercial lifespan. One advantage is direct hardware compatibility: TIM data could be transferred to the PlayStation's VRAM with minimal processing, enabling fast texture loading critical for maintaining frame rates on the console's limited 33 MHz MIPS R3000A processor. The format remains relevant in retro gaming and preservation communities, readable by tools like TIMViewer, PSXPrev, ImageMagick, and various PlayStation development and modding utilities.
Initial release: December 3, 1994
CGM (Computer Graphics Metafile) is a vector graphics standard defined by ISO 8632, first published in 1987 and developed through the ISO/IEC JTC 1/SC 24 committee. The standard defines a device-independent format for storing and transferring two-dimensional vector graphics, raster images, and text. CGM supports three encoding methods: character encoding (compact text representation), binary encoding (efficient machine-readable form), and clear-text encoding (human-readable for debugging). The format describes graphical primitives including polylines, polygons, ellipses, circular arcs, splines, and text with associated attributes for color, line style, fill patterns, and clipping boundaries. CGM found its strongest adoption in technical documentation, particularly in aerospace, defense, and industrial sectors where long-term archival and precise technical illustration are critical. One advantage is formal standardization — as an ISO standard, CGM provides vendor-neutral, specification-driven interoperability guaranteed across compliant implementations. The format's adoption in specialized industries is another practical strength: WebCGM, a W3C profile of CGM, became the mandated illustration format for interactive electronic technical manuals in the aerospace industry (ATA iSpec 2200), ensuring CGM's continued relevance in aviation maintenance documentation. While general-purpose vector work has moved to SVG and PDF, CGM persists in regulated industries where certified, standards-based graphics interchange is mandatory.
Initial release: 1987

Frequently Asked Questions

Why convert TIM to CGM?

TIM textures are locked inside PlayStation 1 game data. Converting to CGM lets modders, archivists, and artists work with those sprites freely.

What programs can open CGM?

LibreOffice, AutoCAD, and specialized CAD viewers open CGM files. Some web-based viewers also render CGM vector graphics.

How accurate is TIM to CGM conversion?

The conversion keeps your image data intact — CGM does not introduce compression artifacts, ensuring the output matches the original closely.

How long does TIM to CGM conversion take?

The process is fast — cloud-based processing handles TIM to CGM conversion in seconds for standard-sized images, even on slower connections.

Does Convertio support batch TIM to CGM conversion?

Yes — upload multiple TIM files in one session and convert them all to CGM simultaneously. Batch processing saves time on repetitive tasks.

What color depths does TIM support?

TIM supports 4-bit, 8-bit, 16-bit, and 24-bit color modes. Convertio processes all TIM color depths and outputs them as CGM.