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TIM to RTF Converter

Export PlayStation sprites as RTF format online for free

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Batch Support

Upload multiple TIM images and convert them all to RTF in one session — no need to repeat the process for each individual file.

Cloud Processing

Conversion runs on remote servers, so your computer stays fast. Even large TIM images are handled without slowing your device.

Retro Game Assets

TIM textures from classic PS1 titles become editable when converted to RTF — ideal for modders, artists, and archivists.

How to convert TIM to RTF

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose rtf or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your rtf file right afterwards

About formats

TIM (Texture Image Map) is a raster image format developed by Sony Computer Entertainment for the original PlayStation console, released in Japan on December 3, 1994. TIM files store texture and sprite data in a format optimized for the PlayStation's GPU (the GTE/GPU subsystem), supporting 4-bit indexed color (16 colors with CLUT), 8-bit indexed color (256 colors with CLUT), 16-bit direct color (5 bits per RGB channel plus 1 semi-transparency control bit), and 24-bit true color modes. The file structure consists of a 4-byte magic number (0x10), a flag byte indicating color depth and CLUT presence, the optional CLUT (Color Look-Up Table) block containing the palette data, and the image data block containing the pixel values. Image dimensions in TIM files are specified in units of 16-bit words rather than pixels, reflecting the GPU's native memory addressing scheme — this means the width value must be interpreted differently depending on the color depth mode. TIM was part of the PSY-Q development kit used by game developers throughout the PlayStation's commercial lifespan. One advantage is direct hardware compatibility: TIM data could be transferred to the PlayStation's VRAM with minimal processing, enabling fast texture loading critical for maintaining frame rates on the console's limited 33 MHz MIPS R3000A processor. The format remains relevant in retro gaming and preservation communities, readable by tools like TIMViewer, PSXPrev, ImageMagick, and various PlayStation development and modding utilities.
Initial release: December 3, 1994
RTF (Rich Text Format) is a document interchange format developed by Microsoft and first published in 1987 with Word 3.0. The format encodes document content and formatting as plain ASCII text using control words (backslash-prefixed commands) and groups (curly-brace-delimited sections) that describe fonts, character formatting, paragraph layout, tables, images, and page setup. Because RTF is fundamentally a text format with no binary components, documents pass cleanly through any text channel — email systems, clipboard operations, and cross-platform transfers — without corruption. Microsoft designed RTF explicitly as a cross-application and cross-platform exchange format, and it achieved broad adoption: virtually every word processor, text editor, and document tool on every operating system has supported RTF reading and writing for decades. One advantage is exceptional cross-platform compatibility — an RTF document created on any application renders with consistent formatting on any other, making it the most reliable format for text exchange between incompatible systems. The text-based structure provides another benefit: RTF files resist corruption, are trivially generated by programs (requiring only string concatenation), and can be debugged by reading the raw markup in a text editor. While RTF lacks modern features like tracked changes and advanced layout controls, and Microsoft declared the specification frozen at version 1.9.1 in 2008, the format persists as a dependable interchange option where DOCX compatibility cannot be assumed.
Developer: Microsoft
Initial release: 1987

Frequently Asked Questions

Why convert TIM to RTF?

TIM textures are locked inside PlayStation 1 game data. Converting to RTF lets modders, archivists, and artists work with those sprites freely.

What programs can open RTF?

Microsoft Word, LibreOffice Writer, Apple TextEdit, WordPad, Google Docs, and most text editors handle RTF documents.

Is the conversion from TIM to RTF lossless?

Since RTF supports lossless storage, the pixel data carries over without degradation. The result faithfully represents the source TIM image.

How long does TIM to RTF conversion take?

Most TIM images convert to RTF within seconds. The exact time depends on the resolution and complexity of the source, but it is typically quick.

Can I queue several TIM files for conversion?

Yes — upload multiple TIM files in one session and convert them all to RTF simultaneously. Batch processing saves time on repetitive tasks.

What color depths does TIM support?

TIM supports 4-bit, 8-bit, 16-bit, and 24-bit color modes. Convertio processes all TIM color depths and outputs them as RTF.