TIM to JIF Converter

Convert PS1 textures to compact JIF format online

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PS1 Texture Extraction

Convert PlayStation 1 TIM sprites and textures to JIF for fan art, modding, game preservation, or retro gaming research.

Batch Support

Upload multiple TIM images and convert them all to JIF in one session — no need to repeat the process for each individual file.

Private & Secure

Your TIM uploads are deleted right after conversion, and the JIF output is removed from servers within 24 hours — your data stays safe.

How to convert TIM to JIF

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose jif or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your jif file right afterwards

About formats

TIM (Texture Image Map) is a raster image format developed by Sony Computer Entertainment for the original PlayStation console, released in Japan on December 3, 1994. TIM files store texture and sprite data in a format optimized for the PlayStation's GPU (the GTE/GPU subsystem), supporting 4-bit indexed color (16 colors with CLUT), 8-bit indexed color (256 colors with CLUT), 16-bit direct color (5 bits per RGB channel plus 1 semi-transparency control bit), and 24-bit true color modes. The file structure consists of a 4-byte magic number (0x10), a flag byte indicating color depth and CLUT presence, the optional CLUT (Color Look-Up Table) block containing the palette data, and the image data block containing the pixel values. Image dimensions in TIM files are specified in units of 16-bit words rather than pixels, reflecting the GPU's native memory addressing scheme — this means the width value must be interpreted differently depending on the color depth mode. TIM was part of the PSY-Q development kit used by game developers throughout the PlayStation's commercial lifespan. One advantage is direct hardware compatibility: TIM data could be transferred to the PlayStation's VRAM with minimal processing, enabling fast texture loading critical for maintaining frame rates on the console's limited 33 MHz MIPS R3000A processor. The format remains relevant in retro gaming and preservation communities, readable by tools like TIMViewer, PSXPrev, ImageMagick, and various PlayStation development and modding utilities.
Initial release: December 3, 1994
JIF is an alternate file extension for JPEG images, referring to the JPEG Interchange Format — the raw data format defined within the JPEG standard (ISO/IEC 10918-1) itself, as distinct from the JFIF file format wrapper that later became the de facto standard. In practice, JIF files encountered today contain standard JPEG-compressed image data and are functionally identical to .jpg or .jpeg files — the extension is simply a less commonly used variant that some applications, operating systems, or file management tools have employed over the years. The underlying JPEG compression uses the discrete cosine transform (DCT) to convert 8x8 pixel blocks into frequency coefficients, quantizes those coefficients using configurable quality tables, and applies Huffman or arithmetic entropy coding to produce the compressed bitstream. JPEG supports 8-bit grayscale, 24-bit YCbCr color, and 32-bit CMYK color modes, with quality settings that range from near-lossless at high quality factors to aggressive compression at low factors. The format remains the most widely used photographic image standard, accounting for the vast majority of photographs on the web, in digital cameras, and in mobile devices. One advantage of the JIF extension is its direct reference to the JPEG standard's own interchange format terminology, providing technical clarity in contexts where precise format identification matters. Universal compatibility ensures that JIF files open without issue in every browser, image viewer, photo editor, and operating system — the content is standard JPEG regardless of whether the extension reads .jif, .jpg, .jpeg, or .jfif. The format is handled by all image processing tools, from Adobe Photoshop and GIMP to command-line utilities like ImageMagick.
Initial release: 1992

Frequently Asked Questions

Why convert TIM to JIF?

TIM textures are locked inside PlayStation 1 game data. Converting to JIF lets modders, archivists, and artists work with those sprites freely.

What programs can open JIF?

Standard image viewers and web browsers open JIF files — this is an alternate extension for the JPEG interchange image format.

Is my TIM file safe during conversion?

Uploaded TIM files are deleted immediately after conversion. JIF output files are removed from servers within 24 hours for your privacy.

Is TIM to JIF conversion fast?

Most TIM images convert to JIF within seconds. The exact time depends on the resolution and complexity of the source, but it is typically quick.

Can I convert multiple TIM images at once?

Absolutely. Add several TIM images at once, set JIF as the output, and the converter processes them all in parallel for maximum efficiency.

Can I extract TIM from PS1 game discs?

You need to first extract the TIM files from the game data using a ripping tool. Once extracted, upload the TIM files here for conversion.