TIM to EMF Converter

Convert retro game assets to EMF vector format online

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Private & Secure

Your TIM uploads are deleted right after conversion, and the EMF output is removed from servers within 24 hours — your data stays safe.

No Install Required

The entire TIM to EMF conversion runs in your browser. No desktop software, no plugins — just upload and convert.

Any Device Works

Convert TIM to EMF from a desktop, laptop, tablet, or phone. Any device with a modern browser and internet connection works.

How to convert TIM to EMF

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose emf or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your emf file right afterwards

About formats

TIM (Texture Image Map) is a raster image format developed by Sony Computer Entertainment for the original PlayStation console, released in Japan on December 3, 1994. TIM files store texture and sprite data in a format optimized for the PlayStation's GPU (the GTE/GPU subsystem), supporting 4-bit indexed color (16 colors with CLUT), 8-bit indexed color (256 colors with CLUT), 16-bit direct color (5 bits per RGB channel plus 1 semi-transparency control bit), and 24-bit true color modes. The file structure consists of a 4-byte magic number (0x10), a flag byte indicating color depth and CLUT presence, the optional CLUT (Color Look-Up Table) block containing the palette data, and the image data block containing the pixel values. Image dimensions in TIM files are specified in units of 16-bit words rather than pixels, reflecting the GPU's native memory addressing scheme — this means the width value must be interpreted differently depending on the color depth mode. TIM was part of the PSY-Q development kit used by game developers throughout the PlayStation's commercial lifespan. One advantage is direct hardware compatibility: TIM data could be transferred to the PlayStation's VRAM with minimal processing, enabling fast texture loading critical for maintaining frame rates on the console's limited 33 MHz MIPS R3000A processor. The format remains relevant in retro gaming and preservation communities, readable by tools like TIMViewer, PSXPrev, ImageMagick, and various PlayStation development and modding utilities.
Initial release: December 3, 1994
EMF (Enhanced Metafile) is a vector graphics format developed by Microsoft as the successor to WMF (Windows Metafile), introduced with Windows NT 3.1 in July 1993. EMF records a sequence of GDI (Graphics Device Interface) function calls that describe vector shapes, text, embedded bitmaps, and rendering attributes in a device-independent manner. Unlike WMF's 16-bit coordinate system limited to 65,536 units, EMF uses 32-bit coordinates and adds support for Bezier curves, advanced path operations, world coordinate transforms, gradient fills, and extended text capabilities including Unicode. The format functions as a graphics recording mechanism — applications capture their drawing operations into an EMF file, which can then be replayed at any scale on any device with full geometric precision. One advantage is native Windows integration: EMF is the standard clipboard and spooler format for vector content across the Windows ecosystem, enabling lossless copy-paste of graphics between Office documents, design tools, and presentation software without rasterization. Resolution independence is another key strength — EMF graphics scale smoothly from screen display to high-resolution print output. An extended variant, EMF+, introduced with GDI+ adds anti-aliasing, alpha transparency, and advanced brush types. EMF remains deeply embedded in Windows-based publishing, technical documentation, and enterprise document workflows.
Developer: Microsoft
Initial release: July 27, 1993

Frequently Asked Questions

Why convert TIM to EMF?

PS1 TIM assets require specialized extraction tools. A EMF conversion puts those retro game textures into a universally editable format.

What programs can open EMF?

Microsoft Office apps, LibreOffice, IrfanView, and most Windows applications display EMF vector metafiles natively.

Is the conversion from TIM to EMF lossless?

EMF preserves image data without lossy compression, so the visual content from your TIM is retained faithfully during conversion.

Is TIM to EMF conversion fast?

Most TIM images convert to EMF within seconds. The exact time depends on the resolution and complexity of the source, but it is typically quick.

Can I queue several TIM files for conversion?

Batch conversion is supported. Queue as many TIM files as you need and convert them all to EMF in a single run — no repeating steps manually.