TM2 to XWD Converter

Turn PlayStation 2 assets into XWD images for free online

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Simple Workflow

Upload TM2, pick XWD, download the result — the three-step process makes converting legacy formats effortless for anyone.

Batch Support

Upload multiple TM2 images and convert them all to XWD in one session — no need to repeat the process for each individual file.

PS2 Asset Recovery

Extract PlayStation 2 TM2 textures as XWD images — ready for game modding, digital preservation, or creative reuse projects.

How to convert TM2 to XWD

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose xwd or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your xwd file right afterwards

About formats

TM2 (TIM2) is a raster image format developed by Sony Computer Entertainment for the PlayStation 2 console, released in Japan on March 4, 2000, as the successor to the original PlayStation's TIM format. TM2 extends the TIM specification to accommodate the PS2's more capable Graphics Synthesizer (GS) GPU, supporting 4-bit indexed (16 colors), 8-bit indexed (256 colors), 16-bit direct color, 24-bit true color, and 32-bit true color with full 8-bit alpha transparency — a significant upgrade over TIM's single-bit semi-transparency flag. The TM2 container includes a file header with a picture count (supporting multiple images in a single file), individual picture headers specifying dimensions, color depth, mipmap count, and CLUT format, the CLUT data, and the image data arranged to match the GS's swizzled memory layout for optimal rendering performance. TM2 files support mipmaps (progressively smaller versions of a texture for distance-based level-of-detail rendering), a feature absent from the original TIM format, reflecting the PS2's ability to handle more sophisticated texture filtering. One advantage is the format's importance in game preservation: thousands of PS2 titles — the best-selling console generation in history — store their texture assets as TM2 files, making the format essential for game modding, texture extraction, HD remaster projects, and academic study of game art history. TM2 files are handled by specialized tools like Rainbow, noesis, and ImageMagick, as well as PlayStation 2 emulator debugging utilities.
Initial release: March 4, 2000
XWD (X Window Dump) is a screen capture image format defined as part of the X Window System by the MIT X Consortium, dating to approximately 1987. The xwd command-line utility captures the contents of an X window or the entire screen and saves it as an XWD file — functionally equivalent to a screenshot utility but predating the concept by years. XWD files contain a detailed header specifying the X server's visual type, bit depth, byte order, bitmap unit and padding, the window's dimensions, border width, and color map information, followed by the raw pixel data exactly as represented in the X server's framebuffer. This means XWD files faithfully capture the exact pixel representation used by the display hardware — including server-specific byte ordering, padding, and color organization — making them primarily useful on the system where they were captured or on systems with compatible display configurations. The header also stores the window name string and the full color map entries for indexed-color visuals. XWD supports all X11 visual types: StaticGray, GrayScale, StaticColor, PseudoColor, TrueColor, and DirectColor, at any bit depth supported by the X server. One advantage is exact framebuffer fidelity: XWD captures the window's pixel data in its native format without any color space conversion or compression, making it the definitive record of what the X server was actually displaying. The format's integration with the X11 command-line toolkit provides another practical benefit — xwd can capture specific windows by ID or name, be triggered remotely via SSH, and piped directly to format converters. XWD files are handled by ImageMagick, GIMP, xwud (the viewer companion to xwd), and xv.
Developer: MIT X Consortium
Initial release: 1987

Frequently Asked Questions

Why convert TM2 to XWD?

TM2 textures exist only within PS2 game data. Converting to XWD extracts those assets into a standard format for modding or preservation.

What programs can open XWD?

X Window System utilities (xwud), GIMP, and ImageMagick open XWD screen capture files from X11 desktop environments.

How accurate is TM2 to XWD conversion?

XWD preserves image data without lossy compression, so the visual content from your TM2 is retained faithfully during conversion.

How long does TM2 to XWD conversion take?

The process is fast — cloud-based processing handles TM2 to XWD conversion in seconds for standard-sized images, even on slower connections.

Does Convertio support batch TM2 to XWD conversion?

Batch conversion is supported. Queue as many TM2 files as you need and convert them all to XWD in a single run — no repeating steps manually.

Can I use TM2 textures for PS2 modding?

Yes — extract TM2 files from PS2 game data, convert to XWD for editing, and convert back when preparing modified game assets.