TM2 to PALM Converter

Turn PS2 textures into PALM images for free online

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Game Art Extraction

Convert TM2 textures from PS2 games into PALM for editing, archival, or fan projects — no console hardware required.

PS2 Asset Recovery

Extract PlayStation 2 TM2 textures as PALM images — ready for game modding, digital preservation, or creative reuse projects.

File Privacy First

Uploaded TM2 images and converted PALM results are automatically purged — originals immediately, outputs within 24 hours.

How to convert TM2 to PALM

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose palm or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your palm file right afterwards

About formats

TM2 (TIM2) is a raster image format developed by Sony Computer Entertainment for the PlayStation 2 console, released in Japan on March 4, 2000, as the successor to the original PlayStation's TIM format. TM2 extends the TIM specification to accommodate the PS2's more capable Graphics Synthesizer (GS) GPU, supporting 4-bit indexed (16 colors), 8-bit indexed (256 colors), 16-bit direct color, 24-bit true color, and 32-bit true color with full 8-bit alpha transparency — a significant upgrade over TIM's single-bit semi-transparency flag. The TM2 container includes a file header with a picture count (supporting multiple images in a single file), individual picture headers specifying dimensions, color depth, mipmap count, and CLUT format, the CLUT data, and the image data arranged to match the GS's swizzled memory layout for optimal rendering performance. TM2 files support mipmaps (progressively smaller versions of a texture for distance-based level-of-detail rendering), a feature absent from the original TIM format, reflecting the PS2's ability to handle more sophisticated texture filtering. One advantage is the format's importance in game preservation: thousands of PS2 titles — the best-selling console generation in history — store their texture assets as TM2 files, making the format essential for game modding, texture extraction, HD remaster projects, and academic study of game art history. TM2 files are handled by specialized tools like Rainbow, noesis, and ImageMagick, as well as PlayStation 2 emulator debugging utilities.
Initial release: March 4, 2000
PALM is a bitmap image format used by the Palm OS operating system, introduced in 1996 with the original Palm Pilot 1000. Palm bitmap files store raster images in formats optimized for the extremely constrained hardware of early Palm handheld devices — the original models featured a 160x160 pixel monochrome (2-shade) display, 128 KB of RAM, and a 16 MHz Motorola 68328 processor. The format evolved through several versions as Palm hardware improved: PalmOS 1.0 supported 1-bit monochrome, later versions added 2-bit (4 shade grayscale), 4-bit (16 shade), 8-bit (256 color), and eventually 16-bit (65536 color) direct color modes. Palm bitmaps use a simple header specifying width, height, row bytes, flags, and bit depth, followed by the pixel data which may use optional Scanline compression (a PackBits-like run-length encoding) or dense packing. The format also supports bitmap families — multiple versions of the same image at different bit depths bundled together, allowing the OS to select the best version for the current device's display capabilities. One advantage is the format's documentation of early mobile computing: Palm OS was the dominant handheld platform of the late 1990s and early 2000s, and Palm bitmap files from applications, games, and content of that era represent important artifacts of mobile computing history. The multi-depth bitmap family feature provides another notable design strength — a single resource could serve devices ranging from monochrome Palm Pilots to the 16-bit color Sony CLIE and Palm Tungsten. PALM bitmaps are supported by ImageMagick, pilot-link utilities, and Palm emulator tools.
Developer: Palm, Inc.
Initial release: 1996

Frequently Asked Questions

Why convert TM2 to PALM?

TM2 is a console-only format with no desktop viewer support. Converting to PALM frees PS2 assets for creative reuse and archival.

What programs can open PALM?

Palm OS emulators and ImageMagick handle PALM bitmap images. This format was designed for early Palm handheld devices.

How accurate is TM2 to PALM conversion?

The conversion keeps your image data intact — PALM does not introduce compression artifacts, ensuring the output matches the original closely.

Is TM2 to PALM conversion fast?

Most TM2 images convert to PALM within seconds. The exact time depends on the resolution and complexity of the source, but it is typically quick.

Does Convertio support batch TM2 to PALM conversion?

Batch conversion is supported. Queue as many TM2 files as you need and convert them all to PALM in a single run — no repeating steps manually.

How is TM2 different from TIM?

TM2 (TIM2) is the PlayStation 2 evolution of TIM, supporting higher color depths and more features than the original PS1 format.