HCOM to VOC Converter

Re-encode Macintosh HCOM into Sound Blaster VOC

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Settings

The codec to encode the audio track. Codec "Without reencoding" copies the audio stream from the input file into output without re-encoding if possible.
Set the number of audio channels. This setting is most useful when downmixing channels (e.g., from 5.1 to stereo).
Set the sample rate of the audio. Music with a full spectrum (20 Hz — 20 kHz) requires values not lower than 44.1 kHz to achieve transparency. More info can be found on the wiki.

hcom

HCOM is a Huffman-coded audio format from the early Macintosh era, designed to shrink digitized sound for distribution on floppy disks and bulletin board systems when storage was precious and modems were slow. The encoder takes 8-bit unsigned PCM input, computes a frequency table of sample-delta values, and builds an optimal Huffman tree that replaces common deltas with short bit sequences. Compression ratios of 2:1 or better were typical for speech recordings, a meaningful saving when a 3.5-inch floppy held only 800 KB. Files were distributed as Macintosh resource forks and played through utilities like SoundApp and the BinHex ecosystem that defined Mac software exchange in the late 1980s. The format supported sample rates up to 22.255 kHz, matching the output capabilities of original Macintosh sound hardware. Tools such as SoX retain HCOM decoding support, ensuring that archived recordings remain accessible decades later. HCOM holds three practical advantages for preservation work: lossless compression that recovers the original samples exactly, a self-contained Huffman table embedded in each file for dependency-free decoding, and historical prevalence across thousands of vintage Mac sound archives.
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voc

VOC (Creative Voice) is a digital audio container developed by Creative Technology and introduced alongside the original Sound Blaster card in 1989. It served as the native audio format for the Sound Blaster family during the DOS era, when Creative's hardware dominated PC audio. VOC files are block-based: each file consists of typed data blocks that can carry 8-bit unsigned PCM, 4-bit and 2.6-bit Creative ADPCM, 16-bit signed PCM, as well as A-law and mu-law encoded audio. This block structure also supports silence intervals, repeat loops, and marker points, giving game developers fine-grained control over sound playback. A notable advantage was hardware-level decoding — Sound Blaster cards could play VOC data directly via DMA transfer, freeing the CPU for other tasks in an era when processor cycles were precious. The format saw extensive use in DOS games from id Software, Sierra, and LucasArts. With the rise of Windows and the WAV format, VOC gradually fell out of mainstream use, yet it remains important for retro gaming preservation and for anyone working with vintage PC audio archives.
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Mac Meets PC Retro

Bridge two classic platforms — convert Macintosh HCOM audio into Sound Blaster VOC for DOS-era projects and retro computing.

Instant Conversion

Both formats produce compact files. The HCOM to VOC conversion finishes almost instantly on our servers.

Automatic Cleanup

Your HCOM uploads are deleted after conversion. VOC results are erased within 24 hours from our servers.

How to convert HCOM to VOC

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose voc or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your voc file right afterwards

About formats

HCOM is a Huffman-coded audio format from the early Macintosh era, designed to shrink digitized sound for distribution on floppy disks and bulletin board systems when storage was precious and modems were slow. The encoder takes 8-bit unsigned PCM input, computes a frequency table of sample-delta values, and builds an optimal Huffman tree that replaces common deltas with short bit sequences. Compression ratios of 2:1 or better were typical for speech recordings, a meaningful saving when a 3.5-inch floppy held only 800 KB. Files were distributed as Macintosh resource forks and played through utilities like SoundApp and the BinHex ecosystem that defined Mac software exchange in the late 1980s. The format supported sample rates up to 22.255 kHz, matching the output capabilities of original Macintosh sound hardware. Tools such as SoX retain HCOM decoding support, ensuring that archived recordings remain accessible decades later. HCOM holds three practical advantages for preservation work: lossless compression that recovers the original samples exactly, a self-contained Huffman table embedded in each file for dependency-free decoding, and historical prevalence across thousands of vintage Mac sound archives.
Developer: Apple Computer
Initial release: 1985
VOC (Creative Voice) is a digital audio container developed by Creative Technology and introduced alongside the original Sound Blaster card in 1989. It served as the native audio format for the Sound Blaster family during the DOS era, when Creative's hardware dominated PC audio. VOC files are block-based: each file consists of typed data blocks that can carry 8-bit unsigned PCM, 4-bit and 2.6-bit Creative ADPCM, 16-bit signed PCM, as well as A-law and mu-law encoded audio. This block structure also supports silence intervals, repeat loops, and marker points, giving game developers fine-grained control over sound playback. A notable advantage was hardware-level decoding — Sound Blaster cards could play VOC data directly via DMA transfer, freeing the CPU for other tasks in an era when processor cycles were precious. The format saw extensive use in DOS games from id Software, Sierra, and LucasArts. With the rise of Windows and the WAV format, VOC gradually fell out of mainstream use, yet it remains important for retro gaming preservation and for anyone working with vintage PC audio archives.
Initial release: 1989

Frequently Asked Questions

What is the VOC format?

VOC is the audio format created by Creative Labs for Sound Blaster cards. It was the dominant PC audio format in the early 1990s DOS era.

Why convert HCOM to VOC?

Both are retro formats from different platforms. Converting bridges Mac HCOM audio to the PC world for DOS gaming or retro computing projects.

What opens VOC files?

SOX, Audacity, VLC, and various retro computing emulators can handle VOC files. DOSBox also supports VOC playback natively.

Is VOC still relevant?

VOC is mainly used in retrocomputing and preserving vintage DOS-era games and audio. It has limited use in modern applications.

How fast is this process?

Both HCOM and VOC files are small. The conversion completes in seconds on our servers.