OPUS to VOC Converter

Generate Sound Blaster VOC files from OPUS audio

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Settings

The codec to encode the audio track. Codec "Without reencoding" copies the audio stream from the input file into output without re-encoding if possible.
Set the number of audio channels. This setting is most useful when downmixing channels (e.g., from 5.1 to stereo).
Set the sample rate of the audio. Music with a full spectrum (20 Hz — 20 kHz) requires values not lower than 44.1 kHz to achieve transparency. More info can be found on the wiki.

opus

Opus is a versatile, open audio codec standardized by the IETF as RFC 6716 in 2012. It fuses two coding approaches — SILK for speech and CELT for music — into one algorithm that blends between them based on content type and bitrate. This hybrid design lets Opus outperform virtually every other codec across a wide range of uses: low-latency voice at 6 kbps, high-fidelity music at 128 kbps, and everything in between. It supports bitrates from 6 to 510 kbps, sample rates up to 48 kHz, and frame sizes as small as 2.5 ms, giving it the lowest algorithmic latency of any mainstream audio codec. Three advantages make Opus especially compelling. It is completely royalty-free and open-source, removing licensing barriers that hold back proprietary codecs. It achieves transparent quality at roughly half the bitrate of MP3 and beats AAC at equivalent rates. And its low latency makes it the mandatory codec for WebRTC, so every modern browser ships with an Opus decoder. WhatsApp, Discord, Zoom, and YouTube all rely on Opus for real-time audio.
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voc

VOC (Creative Voice) is a digital audio container developed by Creative Technology and introduced alongside the original Sound Blaster card in 1989. It served as the native audio format for the Sound Blaster family during the DOS era, when Creative's hardware dominated PC audio. VOC files are block-based: each file consists of typed data blocks that can carry 8-bit unsigned PCM, 4-bit and 2.6-bit Creative ADPCM, 16-bit signed PCM, as well as A-law and mu-law encoded audio. This block structure also supports silence intervals, repeat loops, and marker points, giving game developers fine-grained control over sound playback. A notable advantage was hardware-level decoding — Sound Blaster cards could play VOC data directly via DMA transfer, freeing the CPU for other tasks in an era when processor cycles were precious. The format saw extensive use in DOS games from id Software, Sierra, and LucasArts. With the rise of Windows and the WAV format, VOC gradually fell out of mainstream use, yet it remains important for retro gaming preservation and for anyone working with vintage PC audio archives.
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Retro Sound Format

VOC is native to Sound Blaster — convert modern OPUS audio into files that DOS systems and retro hardware recognize.

No DOS Tools Needed

Create VOC files without DOSBox or vintage software — the OPUS conversion runs in your browser.

Bulk Conversion

Process entire collections of OPUS audio to VOC simultaneously for retro game or computing projects.

How to convert OPUS to VOC

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose voc or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your voc file right afterwards

About formats

Opus is a versatile, open audio codec standardized by the IETF as RFC 6716 in 2012. It fuses two coding approaches — SILK for speech and CELT for music — into one algorithm that blends between them based on content type and bitrate. This hybrid design lets Opus outperform virtually every other codec across a wide range of uses: low-latency voice at 6 kbps, high-fidelity music at 128 kbps, and everything in between. It supports bitrates from 6 to 510 kbps, sample rates up to 48 kHz, and frame sizes as small as 2.5 ms, giving it the lowest algorithmic latency of any mainstream audio codec. Three advantages make Opus especially compelling. It is completely royalty-free and open-source, removing licensing barriers that hold back proprietary codecs. It achieves transparent quality at roughly half the bitrate of MP3 and beats AAC at equivalent rates. And its low latency makes it the mandatory codec for WebRTC, so every modern browser ships with an Opus decoder. WhatsApp, Discord, Zoom, and YouTube all rely on Opus for real-time audio.
Initial release: September 11, 2012
VOC (Creative Voice) is a digital audio container developed by Creative Technology and introduced alongside the original Sound Blaster card in 1989. It served as the native audio format for the Sound Blaster family during the DOS era, when Creative's hardware dominated PC audio. VOC files are block-based: each file consists of typed data blocks that can carry 8-bit unsigned PCM, 4-bit and 2.6-bit Creative ADPCM, 16-bit signed PCM, as well as A-law and mu-law encoded audio. This block structure also supports silence intervals, repeat loops, and marker points, giving game developers fine-grained control over sound playback. A notable advantage was hardware-level decoding — Sound Blaster cards could play VOC data directly via DMA transfer, freeing the CPU for other tasks in an era when processor cycles were precious. The format saw extensive use in DOS games from id Software, Sierra, and LucasArts. With the rise of Windows and the WAV format, VOC gradually fell out of mainstream use, yet it remains important for retro gaming preservation and for anyone working with vintage PC audio archives.
Initial release: 1989

Frequently Asked Questions

Why convert OPUS to VOC?

VOC is the native Sound Blaster audio format. DOS game modders, retro computing enthusiasts, and legacy hardware require VOC files.

What plays VOC?

DOSBox, SoX, Audacity, VLC, and original Creative Sound Blaster hardware and software handle VOC playback.

Is VOC high quality?

VOC supports various sample rates but is typically used for 8-bit DOS-era audio — quality matches vintage hardware capabilities.

Does VOC support effects?

VOC format supports silence blocks, looping markers, and multi-part audio — features designed for DOS game sound effects.

Can I convert many files?

Upload multiple OPUS files and produce VOC output for each at once — build DOS game audio assets in bulk.

OPUS to VOC Quality Rating

4.6 (17 votes)
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