SOU to VOC Converter

Transform SOU recordings into VOC quickly online

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Settings

The codec to encode the audio track. Codec "Without reencoding" copies the audio stream from the input file into output without re-encoding if possible.
Set the number of audio channels. This setting is most useful when downmixing channels (e.g., from 5.1 to stereo).
Set the sample rate of the audio. Music with a full spectrum (20 Hz — 20 kHz) requires values not lower than 44.1 kHz to achieve transparency. More info can be found on the wiki.

sou

SOU is a raw audio format designation that functions as an alias for unsigned 8-bit PCM data (u8) in the SoX audio processing framework. Files with the .sou extension contain headerless, uncompressed audio samples stored as unsigned 8-bit integers — each byte represents a single amplitude value from 0 to 255, with 128 as the silence midpoint. Because there is no header, playback parameters such as sample rate and channel count must be specified externally. The default assumption is typically mono at 8000 Hz, though the data can represent any rate the recording hardware supported. The u8 encoding that SOU aliases is one of the simplest possible digital audio representations, predating structured audio containers like WAV and AIFF. Raw unsigned PCM was commonly produced by early sound cards and digitizers in the late 1980s and early 1990s, when storage constraints and limited processing power made headerless formats a practical choice. One advantage is absolute simplicity: SOU files can be read by any program capable of basic file I/O, with no parsing of container structures or metadata decoding required — useful for embedded systems, hardware diagnostics, and educational contexts where audio fundamentals are being explored. The format's minimal overhead also means that conversion to any modern container is lossless and instantaneous, since the raw PCM samples can be wrapped in a WAV or AIFF header without any transcoding.
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voc

VOC (Creative Voice) is a digital audio container developed by Creative Technology and introduced alongside the original Sound Blaster card in 1989. It served as the native audio format for the Sound Blaster family during the DOS era, when Creative's hardware dominated PC audio. VOC files are block-based: each file consists of typed data blocks that can carry 8-bit unsigned PCM, 4-bit and 2.6-bit Creative ADPCM, 16-bit signed PCM, as well as A-law and mu-law encoded audio. This block structure also supports silence intervals, repeat loops, and marker points, giving game developers fine-grained control over sound playback. A notable advantage was hardware-level decoding — Sound Blaster cards could play VOC data directly via DMA transfer, freeing the CPU for other tasks in an era when processor cycles were precious. The format saw extensive use in DOS games from id Software, Sierra, and LucasArts. With the rise of Windows and the WAV format, VOC gradually fell out of mainstream use, yet it remains important for retro gaming preservation and for anyone working with vintage PC audio archives.
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Better Compatibility

Moving from SOU to VOC transitions your audio from an obscure encoding to Sound Blaster heritage — a significant practical improvement.

Browser-Based

The converter is entirely web-based. Convert SOU to VOC without downloading or installing any application on your device.

Rapid Conversion

Expect fast results — converting SOU to VOC typically takes just a few seconds thanks to optimized server-side processing.

How to convert SOU to VOC

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose voc or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your voc file right afterwards

About formats

SOU is a raw audio format designation that functions as an alias for unsigned 8-bit PCM data (u8) in the SoX audio processing framework. Files with the .sou extension contain headerless, uncompressed audio samples stored as unsigned 8-bit integers — each byte represents a single amplitude value from 0 to 255, with 128 as the silence midpoint. Because there is no header, playback parameters such as sample rate and channel count must be specified externally. The default assumption is typically mono at 8000 Hz, though the data can represent any rate the recording hardware supported. The u8 encoding that SOU aliases is one of the simplest possible digital audio representations, predating structured audio containers like WAV and AIFF. Raw unsigned PCM was commonly produced by early sound cards and digitizers in the late 1980s and early 1990s, when storage constraints and limited processing power made headerless formats a practical choice. One advantage is absolute simplicity: SOU files can be read by any program capable of basic file I/O, with no parsing of container structures or metadata decoding required — useful for embedded systems, hardware diagnostics, and educational contexts where audio fundamentals are being explored. The format's minimal overhead also means that conversion to any modern container is lossless and instantaneous, since the raw PCM samples can be wrapped in a WAV or AIFF header without any transcoding.
Developer: SoX Contributors
Initial release: 1991
VOC (Creative Voice) is a digital audio container developed by Creative Technology and introduced alongside the original Sound Blaster card in 1989. It served as the native audio format for the Sound Blaster family during the DOS era, when Creative's hardware dominated PC audio. VOC files are block-based: each file consists of typed data blocks that can carry 8-bit unsigned PCM, 4-bit and 2.6-bit Creative ADPCM, 16-bit signed PCM, as well as A-law and mu-law encoded audio. This block structure also supports silence intervals, repeat loops, and marker points, giving game developers fine-grained control over sound playback. A notable advantage was hardware-level decoding — Sound Blaster cards could play VOC data directly via DMA transfer, freeing the CPU for other tasks in an era when processor cycles were precious. The format saw extensive use in DOS games from id Software, Sierra, and LucasArts. With the rise of Windows and the WAV format, VOC gradually fell out of mainstream use, yet it remains important for retro gaming preservation and for anyone working with vintage PC audio archives.
Initial release: 1989

Frequently Asked Questions

Why convert SOU to VOC?

Since SOU has bare PCM data requiring manual configuration to play back, switching to VOC provides simple structure for basic audio.

How do I open a VOC audio?

You can open VOC with VLC, Audacity, SoX, and retro audio tools.

Will I lose audio quality converting SOU to VOC?

Converting to VOC is lossless — the audio quality in the VOC output will be identical to the original SOU recording.

Can I convert SOU to VOC on any device?

Yes — the converter runs entirely in your browser, so it works on Windows, macOS, Linux, and mobile devices alike.

Can I convert multiple SOU recordings at once?

Yes — upload several SOU recordings simultaneously and they will all be converted to VOC in parallel, saving you time.

Does SOU to VOC conversion cost anything?

Standard conversions are available at no cost. Paid plans unlock higher limits and faster processing for heavy usage.