SPX to SD2 Converter

Decode Speex audio into Sound Designer 2 format online

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Pro Audio Format

Bring your SPX voice recordings into Sound Designer 2 — the classic Pro Tools format for Mac-based audio production.

Professional Quality

SD2 stores uncompressed audio at full fidelity — your decoded Speex recordings are preserved without further quality loss.

Files Kept Private

SPX uploads are erased immediately. SD2 outputs are deleted from servers within 24 hours.

How to convert SPX to SD2

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose sd2 or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your sd2 file right afterwards

About formats

Speex is an open-source audio codec purpose-built for speech compression, developed by Jean-Marc Valin under the Xiph.Org Foundation. First released in October 2002, it targets voice-over-IP, conferencing, and any scenario where spoken word needs to travel efficiently over a network. SPX files wrap Speex-encoded audio inside an Ogg container, pairing the codec's speech optimization with Ogg's streaming capabilities. Three sampling rates are supported — narrowband at 8 kHz, wideband at 16 kHz, and ultra-wideband at 32 kHz — along with variable bitrate encoding that adapts in real time to speech complexity. A standout advantage is its patent-free, BSD-licensed nature, which allowed developers to embed it freely in both commercial and open-source products. Speex also bundles acoustic echo cancellation, noise suppression, and automatic gain control, features that rival codecs typically delegate to external libraries. Although its creators officially recommend Opus as a successor since 2012, Speex remains deployed in legacy VoIP systems, archived recordings, and embedded devices where its lightweight decoder footprint is still valued.
Initial release: October 15, 2002
Sound Designer II (SD2) is a professional audio format created by Digidesign around 1988 as the successor to the original Sound Designer format. For over a decade, SD2 was the standard interchange format in professional recording studios, especially those on Macintosh systems. It stores uncompressed linear PCM audio at up to 24-bit resolution with sample rates used in professional production (44.1, 48, 88.2, and 96 kHz). A distinctive technical trait is its reliance on the classic Mac OS resource fork for critical metadata — sample rate, bit depth, and channel configuration — while audio data resides in the data fork. This design worked elegantly within the Mac ecosystem but created portability challenges when files moved to Windows or Unix. A key advantage was SD2's support for multiple channels in a single file and tight integration with the Pro Tools editing environment, enabling non-destructive region-based editing. The format also carried loop points and markers, making it valuable for sample libraries. As Avid Technology shifted Pro Tools toward WAV and AIFF, SD2 usage declined, but millions of legacy session archives still contain SD2 files needing occasional conversion.
Initial release: 1988

Frequently Asked Questions

Why convert SPX to SD2?

Sound Designer 2 is the classic Pro Tools native format on Mac. Converting from SPX lets you import voice recordings directly into older Pro Tools sessions.

What is Sound Designer 2?

SD2 was developed by Digidesign (now Avid) as the native file format for Pro Tools on Macintosh before BWF/WAV became standard.

Does modern Pro Tools use SD2?

Modern Pro Tools prefers WAV/BWF, but SD2 is still supported for legacy session compatibility and import.

What opens SD2 files?

Pro Tools, Logic Pro, Peak, and other Mac-based DAWs can read SD2 files natively.

Is it free?

Yes — SPX to SD2 conversion is free on convertio.tools.