SWF to VOC Converter

Extract Creative VOC audio from Flash SWF content

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Settings

The codec to encode the audio track. Codec "Without reencoding" copies the audio stream from the input file into output without re-encoding if possible.
Set the number of audio channels. This setting is most useful when downmixing channels (e.g., from 5.1 to stereo).
Set the sample rate of the audio. Music with a full spectrum (20 Hz — 20 kHz) requires values not lower than 44.1 kHz to achieve transparency. More info can be found on the wiki.

swf

SWF (Small Web Format, originally Shockwave Flash) is a file format for multimedia, vector graphics, and interactive content created by Macromedia in 1996 and later developed by Adobe Systems following the acquisition of Macromedia in 2005. SWF files contain a combination of vector and raster graphics, animations, embedded audio and video, and ActionScript code for interactivity, all packaged in a compact binary format designed for efficient web delivery. During its heyday from the late 1990s through the early 2010s, SWF powered a vast ecosystem of web content including animated websites, banner advertisements, casual games, educational applications, and interactive multimedia experiences. The vector-based rendering engine allowed smooth animations and scalable graphics at remarkably small file sizes, making rich multimedia content practical even on slow internet connections. SWF supported progressive rendering, allowing content to begin playing before the entire file was downloaded. Adobe Flash Player at its peak was installed on over 98% of internet-connected desktop computers, giving SWF an unmatched reach for interactive web content. The format evolved to support video playback, camera and microphone access, 3D acceleration, and socket connections for real-time applications. Adobe ended Flash Player support in December 2020, but SWF files remain historically significant and are preserved through open-source projects like Ruffle that enable continued access to this era of web content.
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voc

VOC (Creative Voice) is a digital audio container developed by Creative Technology and introduced alongside the original Sound Blaster card in 1989. It served as the native audio format for the Sound Blaster family during the DOS era, when Creative's hardware dominated PC audio. VOC files are block-based: each file consists of typed data blocks that can carry 8-bit unsigned PCM, 4-bit and 2.6-bit Creative ADPCM, 16-bit signed PCM, as well as A-law and mu-law encoded audio. This block structure also supports silence intervals, repeat loops, and marker points, giving game developers fine-grained control over sound playback. A notable advantage was hardware-level decoding — Sound Blaster cards could play VOC data directly via DMA transfer, freeing the CPU for other tasks in an era when processor cycles were precious. The format saw extensive use in DOS games from id Software, Sierra, and LucasArts. With the rise of Windows and the WAV format, VOC gradually fell out of mainstream use, yet it remains important for retro gaming preservation and for anyone working with vintage PC audio archives.
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Flash to Creative Audio

Extract audio from SWF Flash files and encode it in Creative VOC format for compatibility with legacy Sound Blaster tools.

Online Conversion

Our servers handle the SWF decoding and VOC encoding. No need to install legacy audio tools on your system.

Secure Files

Uploaded SWF files are erased post-conversion. VOC outputs are automatically removed within 24 hours.

How to convert SWF to VOC

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose voc or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your voc file right afterwards

About formats

SWF (Small Web Format, originally Shockwave Flash) is a file format for multimedia, vector graphics, and interactive content created by Macromedia in 1996 and later developed by Adobe Systems following the acquisition of Macromedia in 2005. SWF files contain a combination of vector and raster graphics, animations, embedded audio and video, and ActionScript code for interactivity, all packaged in a compact binary format designed for efficient web delivery. During its heyday from the late 1990s through the early 2010s, SWF powered a vast ecosystem of web content including animated websites, banner advertisements, casual games, educational applications, and interactive multimedia experiences. The vector-based rendering engine allowed smooth animations and scalable graphics at remarkably small file sizes, making rich multimedia content practical even on slow internet connections. SWF supported progressive rendering, allowing content to begin playing before the entire file was downloaded. Adobe Flash Player at its peak was installed on over 98% of internet-connected desktop computers, giving SWF an unmatched reach for interactive web content. The format evolved to support video playback, camera and microphone access, 3D acceleration, and socket connections for real-time applications. Adobe ended Flash Player support in December 2020, but SWF files remain historically significant and are preserved through open-source projects like Ruffle that enable continued access to this era of web content.
Initial release: 1996
VOC (Creative Voice) is a digital audio container developed by Creative Technology and introduced alongside the original Sound Blaster card in 1989. It served as the native audio format for the Sound Blaster family during the DOS era, when Creative's hardware dominated PC audio. VOC files are block-based: each file consists of typed data blocks that can carry 8-bit unsigned PCM, 4-bit and 2.6-bit Creative ADPCM, 16-bit signed PCM, as well as A-law and mu-law encoded audio. This block structure also supports silence intervals, repeat loops, and marker points, giving game developers fine-grained control over sound playback. A notable advantage was hardware-level decoding — Sound Blaster cards could play VOC data directly via DMA transfer, freeing the CPU for other tasks in an era when processor cycles were precious. The format saw extensive use in DOS games from id Software, Sierra, and LucasArts. With the rise of Windows and the WAV format, VOC gradually fell out of mainstream use, yet it remains important for retro gaming preservation and for anyone working with vintage PC audio archives.
Initial release: 1989

Frequently Asked Questions

Why convert SWF to VOC?

VOC is the Creative Labs audio format. It is needed for legacy Sound Blaster applications and retro software that expects VOC input.

How do I play a VOC file?

Audacity, SOX, and VLC can handle VOC files. Creative Labs software also plays VOC natively on Windows systems.

Is VOC still in use?

VOC is largely a legacy format from the Sound Blaster era. It remains useful for retro computing and specific legacy workflows.

Will audio quality be adequate?

VOC supports up to 16-bit stereo audio, which is more than sufficient for most voice and sound effect content from SWF.

Is Flash Player required?

No. The conversion is processed on our servers. You upload the SWF and download the VOC without needing Flash.