SWF to TTA Converter

Extract lossless TTA audio from Flash SWF content

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Settings

Set the number of audio channels. This setting is most useful when downmixing channels (e.g., from 5.1 to stereo).
Set the sample rate of the audio. Music with a full spectrum (20 Hz — 20 kHz) requires values not lower than 44.1 kHz to achieve transparency. More info can be found on the wiki.
Adjust the audio volume by selecting a number of decibels. For example, -10 dB decreases the volume by 10 decibels.

swf

SWF (Small Web Format, originally Shockwave Flash) is a file format for multimedia, vector graphics, and interactive content created by Macromedia in 1996 and later developed by Adobe Systems following the acquisition of Macromedia in 2005. SWF files contain a combination of vector and raster graphics, animations, embedded audio and video, and ActionScript code for interactivity, all packaged in a compact binary format designed for efficient web delivery. During its heyday from the late 1990s through the early 2010s, SWF powered a vast ecosystem of web content including animated websites, banner advertisements, casual games, educational applications, and interactive multimedia experiences. The vector-based rendering engine allowed smooth animations and scalable graphics at remarkably small file sizes, making rich multimedia content practical even on slow internet connections. SWF supported progressive rendering, allowing content to begin playing before the entire file was downloaded. Adobe Flash Player at its peak was installed on over 98% of internet-connected desktop computers, giving SWF an unmatched reach for interactive web content. The format evolved to support video playback, camera and microphone access, 3D acceleration, and socket connections for real-time applications. Adobe ended Flash Player support in December 2020, but SWF files remain historically significant and are preserved through open-source projects like Ruffle that enable continued access to this era of web content.
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tta

TTA (True Audio) is a real-time lossless audio compression codec developed by Aleksander Djourik, with its origins tracing back to the early 2000s. The format reconstructs the original PCM stream bit-for-bit upon decoding, guaranteeing that no sonic detail is lost during storage or transfer. TTA handles standard CD-quality audio as well as high-resolution content up to 32-bit integer samples, making it suitable for everyday listening and professional archiving alike. Processing speed is one of TTA's defining strengths — the codec achieves fast encoding and decoding without heavy CPU demands, keeping it lightweight even on older hardware. The file structure supports ID3v1, ID3v2, and APEv2 metadata tags, so track information and album art travel with the audio. Hardware support appeared in several portable players, giving TTA a practical edge over some competing lossless formats. The open-source reference implementation ships under the GNU GPL, encouraging community adoption and third-party integrations. While newer codecs like FLAC have captured a larger share of the lossless audio landscape, TTA continues to serve users who value its simplicity and transparent compression.
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True Lossless

TTA preserves SWF audio perfectly — not a single bit is lost in the compression. Ideal for long-term archiving.

Flash Audio Preserved

Rescue soundtracks from obsolete SWF Flash files and lock them into the lossless TTA format for permanent preservation.

Cloud Encoded

Our servers extract and encode the audio. You get the TTA file without running any software on your device.

How to convert SWF to TTA

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose tta or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your tta file right afterwards

About formats

SWF (Small Web Format, originally Shockwave Flash) is a file format for multimedia, vector graphics, and interactive content created by Macromedia in 1996 and later developed by Adobe Systems following the acquisition of Macromedia in 2005. SWF files contain a combination of vector and raster graphics, animations, embedded audio and video, and ActionScript code for interactivity, all packaged in a compact binary format designed for efficient web delivery. During its heyday from the late 1990s through the early 2010s, SWF powered a vast ecosystem of web content including animated websites, banner advertisements, casual games, educational applications, and interactive multimedia experiences. The vector-based rendering engine allowed smooth animations and scalable graphics at remarkably small file sizes, making rich multimedia content practical even on slow internet connections. SWF supported progressive rendering, allowing content to begin playing before the entire file was downloaded. Adobe Flash Player at its peak was installed on over 98% of internet-connected desktop computers, giving SWF an unmatched reach for interactive web content. The format evolved to support video playback, camera and microphone access, 3D acceleration, and socket connections for real-time applications. Adobe ended Flash Player support in December 2020, but SWF files remain historically significant and are preserved through open-source projects like Ruffle that enable continued access to this era of web content.
Initial release: 1996
TTA (True Audio) is a real-time lossless audio compression codec developed by Aleksander Djourik, with its origins tracing back to the early 2000s. The format reconstructs the original PCM stream bit-for-bit upon decoding, guaranteeing that no sonic detail is lost during storage or transfer. TTA handles standard CD-quality audio as well as high-resolution content up to 32-bit integer samples, making it suitable for everyday listening and professional archiving alike. Processing speed is one of TTA's defining strengths — the codec achieves fast encoding and decoding without heavy CPU demands, keeping it lightweight even on older hardware. The file structure supports ID3v1, ID3v2, and APEv2 metadata tags, so track information and album art travel with the audio. Hardware support appeared in several portable players, giving TTA a practical edge over some competing lossless formats. The open-source reference implementation ships under the GNU GPL, encouraging community adoption and third-party integrations. While newer codecs like FLAC have captured a larger share of the lossless audio landscape, TTA continues to serve users who value its simplicity and transparent compression.
Developer: Aleksander Djourik
Initial release: 2003

Frequently Asked Questions

Why convert SWF to TTA?

TTA (True Audio) provides lossless compression with fast encoding and decoding — an efficient way to preserve SWF audio perfectly.

How do I play TTA files?

Foobar2000, AIMP, VLC, and most audiophile players support TTA playback. The TTA codec plugins are freely available.

Is TTA truly lossless?

Yes. TTA compresses audio without any data loss — the decoded output is bit-for-bit identical to the original source.

How does TTA compare to FLAC?

Both are lossless. TTA offers faster encoding in some cases, while FLAC has broader player and hardware support.

Do I need Flash Player?

No. SWF processing happens entirely on our cloud servers. Flash Player is not required on your machine.