RGF to SIXEL Converter

Change RGF images to SIXEL format online

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Pixel-Perfect Output

Image data from your RGF file transfers to SIXEL with maximum accuracy. The converter prioritizes faithful reproduction of the source.

Remote Processing

Your device stays responsive while RGF files convert to SIXEL on dedicated cloud servers. All processing happens remotely.

Speedy Conversion

No long waits — RGF to SIXEL processing is optimized for speed. Your converted file is typically ready in just a few seconds.

How to convert RGF to SIXEL

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose sixel or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your sixel file right afterwards

About formats

RGF (Robot Graphics Format) is a simple monochrome bitmap image format used by LEGO Mindstorms EV3 programmable robotics kits, introduced with the EV3 system on September 1, 2013. RGF files store 1-bit (black and white) images designed for display on the EV3 Intelligent Brick's 178x128 pixel monochrome LCD screen. The format uses a minimal structure: a header containing the image width and height as binary values, followed by the pixel data where each bit represents one pixel (1 for black, 0 for white), packed eight per byte in row-major order. RGF images are used as custom display graphics in EV3 programs — students and hobbyists create them for robot status displays, user interfaces, splash screens, and animation frames shown on the brick's screen during program execution. The images are typically designed using LEGO's EV3 software (which includes a built-in image editor) or converted from other formats using community tools. RGF fits within LEGO's broader educational robotics platform, where the Mindstorms system teaches programming, engineering, and computational thinking to students worldwide. One advantage is the format's role in educational technology: RGF provides a simple, concrete example of how digital images are represented as binary data — a concept that students working with Mindstorms can directly observe by examining the file contents and seeing the corresponding image on the brick's screen. The format's simplicity makes it accessible for young programmers learning about file formats and binary data. RGF files can be created and converted using ImageMagick, the EV3 development environment, and community tools like ev3dev.
Developer: The LEGO Group
Initial release: 2013
SIXEL (Six Pixel) is a bitmap graphics encoding format created by Digital Equipment Corporation (DEC) in 1983 for rendering images on character-cell printers and video terminals. The name derives from the encoding's fundamental unit: a column of six pixels represented by a single ASCII character. Each printable character in the sixel data stream (ASCII 63-126) encodes a 6-pixel vertical column, with the character's binary value determining which pixels are on or off. Color is specified through register-based palette control: a Select Color Sequence assigns an HLS or RGB color value to a numbered register, and subsequent sixel characters use that color until another register is selected. The encoding supports raster attributes for specifying pixel aspect ratio and image dimensions, repeat sequences (! followed by a count and character) for run-length compression of identical columns, and $ (carriage return) and - (new line) for navigating the sixel grid. DEC implemented SIXEL support in their VT240, VT241, VT330, and VT340 terminals, as well as multiple printer models. One advantage of the SIXEL encoding is its ASCII-clean nature: the data stream consists entirely of printable characters and standard control sequences, meaning SIXEL graphics can be transmitted through any text-based communication channel — serial terminals, SSH sessions, telnet connections — without requiring binary-safe transport or protocol modifications. The format's modern renaissance provides another remarkable dimension: after decades of obscurity, SIXEL support has been implemented in numerous contemporary terminal emulators, enabling inline image display in command-line workflows. SIXEL output can be generated by ImageMagick, libsixel, chafa, and various plotting libraries.
Initial release: 1983

Frequently Asked Questions

Why convert RGF to SIXEL?

Converting RGF to SIXEL lets you extract tiny robot display graphics into viewable images — SIXEL works in virtually any image viewer or web browser available today.

What programs open SIXEL files?

You can open SIXEL files with any standard image viewer. Windows Photo Viewer, macOS Preview, GIMP, and web browsers all support SIXEL.

Where do RGF files come from?

RGF files come from LEGO Mindstorms robotics kits. They store tiny monochrome graphics meant for the programmable brick's small LCD screen.

What happens to uploaded files?

Your RGF files are processed on secure servers, then deleted automatically. Converted SIXEL files are available for 24 hours, then erased.

Does converting RGF to SIXEL lose quality?

Conversion preserves the quality present in the RGF original. Any limitations come from the source resolution, not from the conversion step.