TAK to W64 Converter

Decode TAK lossless audio to Sony Wave64 format online

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Settings

The codec to encode the audio track. Codec "Without reencoding" copies the audio stream from the input file into output without re-encoding if possible.
Set the number of audio channels. This setting is most useful when downmixing channels (e.g., from 5.1 to stereo).
Set the sample rate of the audio. Music with a full spectrum (20 Hz — 20 kHz) requires values not lower than 44.1 kHz to achieve transparency. More info can be found on the wiki.

tak

TAK (Tom's lossless Audio Kompressor) is a high-performance lossless audio codec created by German developer Thomas Becker, with the first public release arriving in 2007. Originally called YALAC, the project was renamed before launch and quickly earned recognition for delivering compression ratios that rival or exceed FLAC while decoding noticeably faster. TAK supports PCM audio up to 24-bit depth and 192 kHz sample rate, covering everything from CD-quality to high-resolution studio masters. One of its strongest selling points is encoding speed: even at maximum compression, TAK encodes faster than most competing lossless codecs at their default settings. The decoder is similarly efficient, making real-time playback straightforward on modest hardware. Error detection through CRC-32 checksums ensures bit-perfect integrity, important for archival purposes. TAK also supports embedded cue sheets and APEv2 tags for organizing multi-track albums. The primary trade-off is that TAK remains closed-source and Windows-only, limiting cross-platform adoption. For users who prioritize compression efficiency and speed on Windows systems, TAK stands among the best lossless options available.
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w64

W64 (Wave64) is a 64-bit audio container originally designed by Sonic Foundry — creators of Sound Forge — and later maintained by Sony after acquiring Sonic Foundry's desktop software division in 2003. The format directly addresses the 4 GB file-size ceiling imposed by Microsoft's 32-bit RIFF/WAV specification, a limitation that becomes problematic during long recording sessions, multi-channel captures, or high-sample-rate productions. W64 achieves this by extending chunk identifiers and size fields to 64 bits, using GUIDs instead of four-character codes. This structural change permits files to reach sizes measured in exabytes, effectively removing any practical storage constraint. The format supports arbitrary sample rates, bit depths, and channel configurations, making it well suited for film scoring, live concert recording, and scientific data acquisition. Sound Forge, Audacity, and other professional digital audio workstations provide native W64 support for seamless import and export. For engineers and producers who routinely work with long-form, high-fidelity material, W64 offers the reliability and simplicity of WAV without the frustrating size restriction.
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No Size Limits

W64 breaks the 4 GB barrier of standard WAV — converting long lossless TAK recordings produces files without size restrictions.

Lossless Precision

Both TAK and W64 are lossless. Your conversion preserves every sample exactly as the original — zero quality degradation.

Server-Side Decoding

Our servers handle the TAK decoding — no need to find and install TAK decoder plugins for your audio workstation.

How to convert TAK to W64

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose w64 or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your w64 file right afterwards

About formats

TAK (Tom's lossless Audio Kompressor) is a high-performance lossless audio codec created by German developer Thomas Becker, with the first public release arriving in 2007. Originally called YALAC, the project was renamed before launch and quickly earned recognition for delivering compression ratios that rival or exceed FLAC while decoding noticeably faster. TAK supports PCM audio up to 24-bit depth and 192 kHz sample rate, covering everything from CD-quality to high-resolution studio masters. One of its strongest selling points is encoding speed: even at maximum compression, TAK encodes faster than most competing lossless codecs at their default settings. The decoder is similarly efficient, making real-time playback straightforward on modest hardware. Error detection through CRC-32 checksums ensures bit-perfect integrity, important for archival purposes. TAK also supports embedded cue sheets and APEv2 tags for organizing multi-track albums. The primary trade-off is that TAK remains closed-source and Windows-only, limiting cross-platform adoption. For users who prioritize compression efficiency and speed on Windows systems, TAK stands among the best lossless options available.
Developer: Thomas Becker
Initial release: 2007
W64 (Wave64) is a 64-bit audio container originally designed by Sonic Foundry — creators of Sound Forge — and later maintained by Sony after acquiring Sonic Foundry's desktop software division in 2003. The format directly addresses the 4 GB file-size ceiling imposed by Microsoft's 32-bit RIFF/WAV specification, a limitation that becomes problematic during long recording sessions, multi-channel captures, or high-sample-rate productions. W64 achieves this by extending chunk identifiers and size fields to 64 bits, using GUIDs instead of four-character codes. This structural change permits files to reach sizes measured in exabytes, effectively removing any practical storage constraint. The format supports arbitrary sample rates, bit depths, and channel configurations, making it well suited for film scoring, live concert recording, and scientific data acquisition. Sound Forge, Audacity, and other professional digital audio workstations provide native W64 support for seamless import and export. For engineers and producers who routinely work with long-form, high-fidelity material, W64 offers the reliability and simplicity of WAV without the frustrating size restriction.
Developer: Sonic Foundry
Initial release: 2001

Frequently Asked Questions

Why convert TAK to W64?

Wave64 removes the 4 GB file size limit of standard WAV. For long recordings or high-resolution audio, W64 is the better uncompressed choice.

What is the difference between W64 and WAV?

W64 uses 64-bit headers, allowing files larger than 4 GB. The audio data is identical — W64 is simply WAV without the size ceiling.

What software opens W64?

Sound Forge, Audacity, Adobe Audition, and other professional DAWs support Wave64 natively for large-scale audio editing projects.

Is any quality lost?

None — TAK is lossless and W64 is uncompressed. The audio data is perfectly preserved during conversion.

When should I pick W64 over WAV?

Use W64 when your audio files exceed 2-4 GB — common with multi-hour recordings at high sample rates and bit depths.