SLN to W64 Converter

Move Asterisk PBX audio into Sony Wave64 format online

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Settings

The codec to encode the audio track. Codec "Without reencoding" copies the audio stream from the input file into output without re-encoding if possible.
Set the number of audio channels. This setting is most useful when downmixing channels (e.g., from 5.1 to stereo).
Set the sample rate of the audio. Music with a full spectrum (20 Hz — 20 kHz) requires values not lower than 44.1 kHz to achieve transparency. More info can be found on the wiki.

sln

SLN (Signed Linear) is a headerless raw audio format storing 16-bit signed linear PCM samples at 8000 Hz mono, most closely associated with Asterisk — the open-source PBX framework developed by Digium (now Sangoma Technologies). Within Asterisk, SLN serves as the native internal audio representation: every codec transcoding operation passes through signed linear as an intermediate step. This makes SLN the backbone of Asterisk's codec translation architecture. The format contains nothing but raw samples — no headers, no metadata, no framing — so parameters must be known in advance. While this lack of self-description might seem limiting, it is actually an advantage in telephony where sample format is fixed by convention and every overhead byte matters across thousands of simultaneous channels. The 8000 Hz rate aligns with the G.711 standard for traditional telephony, capturing the full 300-3400 Hz voice band. Asterisk also supports extended variants (sln16, sln32, sln48) for wideband audio. SLN files require no decoding — just direct memory mapping — making them ideal for real-time mixing, conferencing, and prompt playback in high-density VoIP environments.
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w64

W64 (Wave64) is a 64-bit audio container originally designed by Sonic Foundry — creators of Sound Forge — and later maintained by Sony after acquiring Sonic Foundry's desktop software division in 2003. The format directly addresses the 4 GB file-size ceiling imposed by Microsoft's 32-bit RIFF/WAV specification, a limitation that becomes problematic during long recording sessions, multi-channel captures, or high-sample-rate productions. W64 achieves this by extending chunk identifiers and size fields to 64 bits, using GUIDs instead of four-character codes. This structural change permits files to reach sizes measured in exabytes, effectively removing any practical storage constraint. The format supports arbitrary sample rates, bit depths, and channel configurations, making it well suited for film scoring, live concert recording, and scientific data acquisition. Sound Forge, Audacity, and other professional digital audio workstations provide native W64 support for seamless import and export. For engineers and producers who routinely work with long-form, high-fidelity material, W64 offers the reliability and simplicity of WAV without the frustrating size restriction.
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No Size Limits

W64 breaks the 4 GB barrier of standard WAV — store long SLN telephony archives in a single uncompressed audio file.

SLN to Professional Audio

Move raw Asterisk PBX recordings into the Wave64 format used by professional audio editors and mastering tools.

Cloud-Powered Conversion

The conversion runs entirely on our servers — no local software installation or codec configuration required.

How to convert SLN to W64

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose w64 or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your w64 file right afterwards

About formats

SLN (Signed Linear) is a headerless raw audio format storing 16-bit signed linear PCM samples at 8000 Hz mono, most closely associated with Asterisk — the open-source PBX framework developed by Digium (now Sangoma Technologies). Within Asterisk, SLN serves as the native internal audio representation: every codec transcoding operation passes through signed linear as an intermediate step. This makes SLN the backbone of Asterisk's codec translation architecture. The format contains nothing but raw samples — no headers, no metadata, no framing — so parameters must be known in advance. While this lack of self-description might seem limiting, it is actually an advantage in telephony where sample format is fixed by convention and every overhead byte matters across thousands of simultaneous channels. The 8000 Hz rate aligns with the G.711 standard for traditional telephony, capturing the full 300-3400 Hz voice band. Asterisk also supports extended variants (sln16, sln32, sln48) for wideband audio. SLN files require no decoding — just direct memory mapping — making them ideal for real-time mixing, conferencing, and prompt playback in high-density VoIP environments.
Initial release: 1999
W64 (Wave64) is a 64-bit audio container originally designed by Sonic Foundry — creators of Sound Forge — and later maintained by Sony after acquiring Sonic Foundry's desktop software division in 2003. The format directly addresses the 4 GB file-size ceiling imposed by Microsoft's 32-bit RIFF/WAV specification, a limitation that becomes problematic during long recording sessions, multi-channel captures, or high-sample-rate productions. W64 achieves this by extending chunk identifiers and size fields to 64 bits, using GUIDs instead of four-character codes. This structural change permits files to reach sizes measured in exabytes, effectively removing any practical storage constraint. The format supports arbitrary sample rates, bit depths, and channel configurations, making it well suited for film scoring, live concert recording, and scientific data acquisition. Sound Forge, Audacity, and other professional digital audio workstations provide native W64 support for seamless import and export. For engineers and producers who routinely work with long-form, high-fidelity material, W64 offers the reliability and simplicity of WAV without the frustrating size restriction.
Developer: Sonic Foundry
Initial release: 2001

Frequently Asked Questions

Why convert SLN to W64?

W64 (Wave64) eliminates the 4 GB size limit of standard WAV. It is useful when you need uncompressed audio without file size restrictions.

What programs support W64?

Sound Forge, Audacity, Adobe Audition, and several professional DAWs can open and edit W64 files directly.

How does W64 differ from WAV?

Both store uncompressed PCM audio, but W64 uses 64-bit headers that allow files larger than 4 GB — critical for long recordings.

Can I convert several files at once?

Yes — upload multiple SLN recordings and convert them all to W64 in a single batch operation.

Is the process private?

Your SLN uploads are deleted right after conversion, and W64 outputs are automatically removed from servers within 24 hours.

SLN to W64 Quality Rating

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