SK1 to PFM Converter

Convert SK1 to PFM online — portable float map

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Floating-Point Precision

PFM captures pixel data as floating-point values. Convert SK1 vectors into precision raster images for HDR and scientific work.

Vector to HDR Raster

SK1 to PFM bridges open-source vector design and high-precision imaging — producing float-map rasters from your sK1 artwork.

Remote Processing

Conversion happens entirely on Convertio servers. No HDR tools or scientific software needed on your device.

How to convert SK1 to PFM

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose pfm or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your pfm file right afterwards

About formats

SK1 is the native file format of the sK1 project, an open-source vector graphics editor and conversion engine started by Igor Novikov in 2003 as a successor to Bernhard Herzog's Skencil. The format evolved from the original SK format, extending its capabilities while maintaining the text-based, Python-readable syntax for describing vector documents. SK1 files encode complete document structures including multiple pages, layers, guidelines, and a full hierarchy of graphic objects — Bezier paths, rectangles, circles, polygons, text blocks, and embedded raster images — with attributes for fills (solid, gradient, pattern, hatching), strokes, and transformations. The sK1 project distinguished itself by focusing on prepress and professional print production features, adding CMYK color management, ICC color profiles, spot color support, and PDF/PostScript output — capabilities unusual in open-source vector editors. One advantage is professional color handling — sK1's CMYK workflows and color management make it one of the few open-source tools suitable for print-ready vector production. The project's companion tool, UniConvertor, leverages the SK1 format as an intermediate representation for converting between numerous vector formats (CDR, CMX, WMF, EMF, SVG, and others), giving SK1 significance beyond the editor itself as a universal interchange format. The text-based file structure preserves the readability and scriptability advantages inherited from Skencil's original SK format.
Initial release: 2003
PFM (Portable Float Map) is a floating-point raster image format devised by Paul Debevec around 2001, designed to store high-dynamic-range image data with the simplicity of the Netpbm family of formats. PFM extends the PBM/PGM/PPM philosophy — minimal header, raw data, no compression — to 32-bit IEEE floating-point samples, providing direct access to HDR pixel values without the encoding overhead of formats like OpenEXR or the limited range of Radiance HDR's RGBE encoding. The file structure is deliberately minimal: a two-character magic number ('Pf' for grayscale, 'PF' for color), width and height on the next line, a scale/endianness indicator (negative for little-endian, positive for big-endian, with magnitude indicating scale factor), and then the raw 32-bit float data for each pixel. PFM files store one float per pixel for grayscale or three floats (RGB) per pixel for color, with no compression, alpha channel, or metadata support. The format emerged from the HDR imaging research community where Debevec's work on image-based lighting and light stage capture required a simple, unambiguous way to store linear floating-point radiance values that could be easily exchanged between research tools. One advantage is absolute simplicity for HDR data: PFM can be read and written in a few lines of code in any language that supports IEEE floats, with no library dependencies — ideal for research prototyping and quick data exchange between custom tools. The format's widespread adoption in the computer vision and computational photography research community is another practical strength — optical flow benchmarks (Middlebury), depth estimation datasets, and radiance field captures commonly use PFM. The format is supported by ImageMagick, OpenCV, HDR Shop, and Luminance HDR.
Developer: Paul Debevec
Initial release: 2001

Frequently Asked Questions

Why convert SK1 to PFM?

PFM stores floating-point pixel data for HDR and scientific workflows. Converting SK1 to PFM creates precision raster images from your vectors.

What opens PFM files?

PFM opens in HDR imaging tools, Photoshop, GIMP (via plugins), and scientific visualization software that supports floating-point formats.

How does PFM differ from PGM?

PGM uses integer pixel values; PFM uses floating-point values. PFM captures a much wider dynamic range and numerical precision.

Is this conversion free?

Free conversion is available on Convertio. Premium plans offer expanded limits for scientific and HDR imaging needs.

Is PFM suitable for tone mapping?

Yes — PFM stores the full dynamic range needed for tone-mapping workflows, producing visually rich output from HDR data.