PT3 to XBM Converter

Render PostScript Type 3 fonts as X11 bitmap images online for free

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X11 Compatible

XBM is the native bitmap format for X Window systems. PT3 font glyphs become ready-to-use cursors, icons, or interface elements on Linux desktops.

Code-Based Format

XBM files are valid C source code — easy to embed directly in X11 applications, modify in a text editor, or include in build systems.

Online Conversion

No X11 development tools needed. Convertio renders PT3 to XBM entirely online — upload from any browser and download the bitmap.

How to convert PT3 to XBM

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose xbm or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your xbm file right afterwards

About formats

PT3 (PostScript Type 3) is a font format defined as part of the PostScript language specification, introduced by Adobe Systems in 1984. Unlike Type 1 fonts, which use a restricted subset of PostScript operators optimized for hinting and efficient rendering, Type 3 fonts allow the full PostScript language to describe each glyph. This means glyphs can incorporate graduated fills, grayscale shading, complex path operations, color, and even bitmap images — capabilities impossible within Type 1's constrained charstring interpreter. Adobe originally kept the Type 1 specification secret and proprietary, so third-party type foundries and developers who wanted to create PostScript-compatible fonts had to use the publicly documented Type 3 format during the late 1980s. A notable advantage is creative freedom: because any valid PostScript program can define a glyph, designers can produce decorative, illustrated, and textured letterforms that go far beyond simple outline fills. The format's openness was another practical strength in its era, enabling anyone to create PostScript fonts without licensing Adobe's proprietary hinting technology. However, Type 3 fonts lack the hinting mechanisms that make Type 1 text crisp at small sizes and low resolutions, which limited their use for body text. When Adobe published the Type 1 specification in March 1990, most foundries migrated to the hinted format. Type 3 fonts remain primarily of historical interest, encountered in archived PostScript documents and specialized applications where artistic glyph rendering outweighs the need for screen-optimized hinting.
Developer: Adobe Systems
Initial release: 1984
XBM (X BitMap) is a monochrome (1-bit) image format defined as part of the X Window System, originating at MIT around 1987. XBM files are unique among image formats in being valid C source code: each file defines the image as a static array of unsigned char values containing the packed pixel data, preceded by #define statements specifying the image width, height, and optional hot-spot coordinates (for cursor images). The pixel data is stored in hexadecimal byte values within curly braces, with each bit representing one pixel (1 = foreground, 0 = background) and bits ordered LSB-first within each byte. This design was intentional — XBM images could be #included directly into X Window application source code and compiled into the binary, eliminating the need for external file loading and runtime format parsing. The format was used throughout the X11 ecosystem for cursor shapes, window icons, toolbar buttons, and other small UI elements. One advantage is the source-code nature of the format: XBM files can be edited with a text editor, diff'd and merged in version control, generated by shell scripts, and compiled directly into C programs without any image loading library — a level of toolchain integration that no binary image format can match. The format's role as part of the X Window standard ensures it is understood by every X11-aware toolkit and application. While limited to monochrome and no compression, XBM's simplicity makes it an excellent teaching format for understanding bitmap representations. XBM files are supported by all X11 applications, ImageMagick, GIMP, web browsers (as a legacy web format), and programming environments.
Developer: MIT X Consortium
Initial release: 1987

Frequently Asked Questions

Why convert PT3 to XBM?

XBM is the X Window bitmap format — used for cursors, icons, and UI elements on Linux/UNIX desktops. Converting PT3 creates glyph bitmaps for X11 interfaces.

How do I open an XBM file?

Any X11-based application displays XBM. GIMP, ImageMagick, and web browsers also render XBM — the format is actually plain C source code defining pixel data.

Is XBM only monochrome?

Yes. XBM stores 1-bit black-and-white pixel data — perfect for font glyphs used as cursor shapes, toolbar icons, or X Window interface elements.

Can I batch convert PT3 fonts to XBM?

Yes. Upload multiple PT3 files and Convertio renders each into a separate XBM bitmap for individual download.

Is this free?

Totally free. No account, no X11 tools needed — convert PT3 to XBM directly in your browser.