VOC to WMA Converter

Encode Sound Blaster VOC audio as Windows Media Audio

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Settings

The codec to encode the audio track. Codec "Without reencoding" copies the audio stream from the input file into output without re-encoding if possible.
Set the constant bitrate for the audio track. Leaving this setting to "Auto" will automatically choose a bitrate to achieve a decent quality based on the source audio.
Set the number of audio channels. This setting is most useful when downmixing channels (e.g., from 5.1 to stereo).

voc

VOC (Creative Voice) is a digital audio container developed by Creative Technology and introduced alongside the original Sound Blaster card in 1989. It served as the native audio format for the Sound Blaster family during the DOS era, when Creative's hardware dominated PC audio. VOC files are block-based: each file consists of typed data blocks that can carry 8-bit unsigned PCM, 4-bit and 2.6-bit Creative ADPCM, 16-bit signed PCM, as well as A-law and mu-law encoded audio. This block structure also supports silence intervals, repeat loops, and marker points, giving game developers fine-grained control over sound playback. A notable advantage was hardware-level decoding — Sound Blaster cards could play VOC data directly via DMA transfer, freeing the CPU for other tasks in an era when processor cycles were precious. The format saw extensive use in DOS games from id Software, Sierra, and LucasArts. With the rise of Windows and the WAV format, VOC gradually fell out of mainstream use, yet it remains important for retro gaming preservation and for anyone working with vintage PC audio archives.
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wma

WMA (Windows Media Audio) is a family of proprietary audio codecs developed by Microsoft and first released in 1999 as part of the Windows Media framework. Created to compete with MP3 and AAC, WMA Standard uses perceptual coding to deliver what Microsoft claimed was near-CD quality at bitrates as low as 64 kbps — roughly half the data rate MP3 typically needed for comparable results. The codec family grew to include WMA Professional for surround sound and high-resolution audio, WMA Lossless for bit-perfect archival compression, and WMA Voice optimized for spoken content at very low bitrates. Deep integration with Windows, Windows Media Player, and the Zune ecosystem gave WMA a strong distribution advantage throughout the 2000s, and digital rights management (DRM) support made it attractive to online music stores of that era. Encoding and decoding are handled natively by Windows, requiring no third-party software for playback on any Windows machine. Cross-platform support has improved through libraries like FFmpeg and GStreamer, though WMA remains less universally compatible than MP3 or AAC on non-Microsoft devices. The format still appears in legacy media libraries, though newer codecs have largely taken its place for streaming and portable use.
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Windows Integration

WMA is the native audio format for Windows Media Player and the broader Microsoft ecosystem — ideal for Windows-based workflows.

VOC to Modern Audio

Bring your Sound Blaster recordings into a widely supported compressed format with a single VOC to WMA conversion.

Quick Turnaround

VOC files are compact by nature. The encoding to WMA wraps up swiftly, delivering your download in moments.

How to convert VOC to WMA

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose wma or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your wma file right afterwards

About formats

VOC (Creative Voice) is a digital audio container developed by Creative Technology and introduced alongside the original Sound Blaster card in 1989. It served as the native audio format for the Sound Blaster family during the DOS era, when Creative's hardware dominated PC audio. VOC files are block-based: each file consists of typed data blocks that can carry 8-bit unsigned PCM, 4-bit and 2.6-bit Creative ADPCM, 16-bit signed PCM, as well as A-law and mu-law encoded audio. This block structure also supports silence intervals, repeat loops, and marker points, giving game developers fine-grained control over sound playback. A notable advantage was hardware-level decoding — Sound Blaster cards could play VOC data directly via DMA transfer, freeing the CPU for other tasks in an era when processor cycles were precious. The format saw extensive use in DOS games from id Software, Sierra, and LucasArts. With the rise of Windows and the WAV format, VOC gradually fell out of mainstream use, yet it remains important for retro gaming preservation and for anyone working with vintage PC audio archives.
Initial release: 1989
WMA (Windows Media Audio) is a family of proprietary audio codecs developed by Microsoft and first released in 1999 as part of the Windows Media framework. Created to compete with MP3 and AAC, WMA Standard uses perceptual coding to deliver what Microsoft claimed was near-CD quality at bitrates as low as 64 kbps — roughly half the data rate MP3 typically needed for comparable results. The codec family grew to include WMA Professional for surround sound and high-resolution audio, WMA Lossless for bit-perfect archival compression, and WMA Voice optimized for spoken content at very low bitrates. Deep integration with Windows, Windows Media Player, and the Zune ecosystem gave WMA a strong distribution advantage throughout the 2000s, and digital rights management (DRM) support made it attractive to online music stores of that era. Encoding and decoding are handled natively by Windows, requiring no third-party software for playback on any Windows machine. Cross-platform support has improved through libraries like FFmpeg and GStreamer, though WMA remains less universally compatible than MP3 or AAC on non-Microsoft devices. The format still appears in legacy media libraries, though newer codecs have largely taken its place for streaming and portable use.
Initial release: 1999

Frequently Asked Questions

Why convert VOC to WMA?

WMA offers efficient compression and integrates tightly with Windows Media Player and the Windows ecosystem. Good for sharing audio with Windows users.

What can open WMA files?

Windows Media Player handles WMA natively. VLC, foobar2000, and most Android media apps also decode WMA without plugins.

Is WMA better than MP3?

WMA can deliver comparable quality at slightly lower bitrates. However, MP3 has broader device support. WMA excels in Windows environments.

Does macOS support WMA?

VLC on macOS plays WMA natively. Apple native apps like Music do not support WMA directly, but the file converts easily to AAC or MP3.

What bitrate is recommended?

For speech-origin VOC audio, 64-96 kbps WMA is sufficient. For music quality, 128-192 kbps produces clean, compact output.

VOC to WMA Quality Rating

4.6 (7 votes)
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