SMP to SND Converter

Encode Turtle Beach SMP samples as generic SND sound files

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Broad Compatibility

Move vintage SMP audio into SND — a generic format recognized by audio tools across Unix, Mac, and Windows platforms.

Server-Side Processing

The SMP to SND conversion runs entirely on our servers. No local codec configuration required.

Data Privacy

Your SMP files are deleted after processing. SND outputs removed from servers within 24 hours.

How to convert SMP to SND

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose snd or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your snd file right afterwards

About formats

SMP is the native file format of SampleVision, a sample editing application developed by Turtle Beach Systems around 1990. SampleVision was among the first PC-based visual sample editors, letting musicians view waveforms on screen and perform cut, copy, paste, and loop-point editing — capabilities previously limited to expensive dedicated hardware samplers. The SMP format stores 16-bit mono PCM audio along with sampling-specific metadata: loop start and end points, sustain loops, release loops, and MIDI root note assignments. This made SMP files directly useful for creating and exchanging patches between hardware samplers via MIDI Sample Dump Standard (SDS) transfers, which SampleVision automated through its interface. A primary advantage was bridging the PC world with professional sampling hardware from Akai, E-mu, Ensoniq, and Roland — devices that had tiny screens and minimal editing tools. The format also supported common sample rates (22050, 44100 Hz) and brief text descriptions alongside audio data. Though Turtle Beach pivoted to gaming peripherals and SampleVision was discontinued, SMP files persist in vintage sample library archives and can be converted using SoX.
Initial release: 1990
SND is a multi-platform audio file extension used across several computing ecosystems since the late 1980s. On Sun and NeXT workstations, .snd files follow the AU format structure — a header with magic number 0x2e736e64, data offset, encoding type, sample rate, and channel count, followed by raw audio. On MS-DOS PCs, the same .snd extension was used by early sound utilities like Sounder and SoundTool for simple 8-bit unsigned PCM recordings. Macintosh systems also employed .snd for sound resources embedded in the resource fork. Because the extension is shared across incompatible formats, audio processing tools typically inspect the file header to determine which variant they are handling: files beginning with the AU magic number are treated as Sun/NeXT audio, while headerless files are interpreted as raw PCM with assumed parameters. The Sun/NeXT variant supports multiple encodings including mu-law, A-law, 8-bit and 16-bit linear PCM, and ADPCM, making it versatile for both speech and general audio. One advantage of the AU-style SND is its self-describing header, which enables any compliant player to determine sample format and rate without external metadata. The MS-DOS SND variants hold historical value as artifacts of the era when Sound Blaster cards first brought digital audio to personal computers. SND files from all platforms can be processed and converted using SoX and other audio tools.
Initial release: 1988

Frequently Asked Questions

Why convert SMP to SND?

SND is a widely recognized generic sound format. Converting SMP to SND broadens compatibility with various audio tools and platforms.

What opens SND files?

Audacity, SoX, QuickTime, and Unix audio tools can open SND files natively for playback and editing.

Is SND the same as AU format?

SND shares similarities with AU and is sometimes used interchangeably. Specific implementations vary between platforms.

Can I convert multiple SMP files at once?

Upload a batch of SMP samples and convert them all to SND simultaneously — efficient for processing entire libraries.

Is the conversion secure?

SMP uploads are deleted after processing, and SND outputs are removed from our servers within 24 hours.