SMP to AMB Converter

Package Turtle Beach SMP samples in AMB ambisonic format

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Spatial Audio Container

Wrap vintage SMP samples in the AMB ambisonic format for spatial audio experiments and 3D sound projects.

Cloud Conversion

The SMP to AMB conversion runs on our servers. No ambisonic encoder needed on your machine.

Private Handling

Your SMP files are deleted after conversion. AMB outputs removed from servers within 24 hours.

How to convert SMP to AMB

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose amb or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your amb file right afterwards

About formats

SMP is the native file format of SampleVision, a sample editing application developed by Turtle Beach Systems around 1990. SampleVision was among the first PC-based visual sample editors, letting musicians view waveforms on screen and perform cut, copy, paste, and loop-point editing — capabilities previously limited to expensive dedicated hardware samplers. The SMP format stores 16-bit mono PCM audio along with sampling-specific metadata: loop start and end points, sustain loops, release loops, and MIDI root note assignments. This made SMP files directly useful for creating and exchanging patches between hardware samplers via MIDI Sample Dump Standard (SDS) transfers, which SampleVision automated through its interface. A primary advantage was bridging the PC world with professional sampling hardware from Akai, E-mu, Ensoniq, and Roland — devices that had tiny screens and minimal editing tools. The format also supported common sample rates (22050, 44100 Hz) and brief text descriptions alongside audio data. Though Turtle Beach pivoted to gaming peripherals and SampleVision was discontinued, SMP files persist in vintage sample library archives and can be converted using SoX.
Initial release: 1990
AMB files contain audio encoded in Ambisonic B-format, a full-sphere surround sound technique conceived by Michael Gerzon during the 1970s. Unlike channel-based systems such as 5.1 or 7.1, Ambisonics captures a complete three-dimensional sound field using spherical harmonics — first-order B-format consists of four channels: W (omnidirectional), X (front-back), Y (left-right), and Z (up-down). This representation is speaker-independent, meaning one recording can be decoded to any loudspeaker arrangement or binaural headphones without remixing. AMB files typically store uncompressed PCM data and are processed by tools like SoX or specialized plugins. A core advantage is spatial flexibility — creators produce one master file that adapts to stereo, surround, or immersive playback. The format also scales elegantly: higher-order Ambisonics adds channels for increased spatial precision upon the same mathematical framework. With the growth of virtual reality, 360-degree video, and spatial audio for gaming, Ambisonics has experienced a resurgence, adopted by platforms like YouTube for immersive media delivery.
Initial release: 1975

Frequently Asked Questions

Why convert SMP to AMB?

AMB is used for ambisonic and spatial audio projects. Converting SMP to AMB packages legacy samples for 3D sound experiments.

What opens AMB files?

Ambisonic decoders, Reaper with ambisonic plugins, and VLC can process AMB format audio files.

Will my mono SMP become spatial audio?

The audio wraps into an AMB container but remains mono. True spatial audio requires multi-channel source material.

Can I convert multiple SMP files at once?

Upload a batch of SMP samples and convert them all to AMB simultaneously — efficient for processing entire libraries.

Is the conversion secure?

SMP uploads are deleted after processing, and AMB outputs are removed from our servers within 24 hours.