SIXEL to SK Converter

Convert terminal images to SK vector format online

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Fast Conversion

SIXEL to SK processing completes in seconds for typical image sizes. Cloud infrastructure keeps turnaround times consistently short.

Inline Art Preserved

Capture SIXEL inline terminal graphics as SK images — perfect for sharing terminal art or documenting CLI output visually.

Any Device Works

Convert SIXEL to SK from a desktop, laptop, tablet, or phone. Any device with a modern browser and internet connection works.

How to convert SIXEL to SK

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose sk or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your sk file right afterwards

About formats

SIXEL (Six Pixel) is a bitmap graphics encoding format created by Digital Equipment Corporation (DEC) in 1983 for rendering images on character-cell printers and video terminals. The name derives from the encoding's fundamental unit: a column of six pixels represented by a single ASCII character. Each printable character in the sixel data stream (ASCII 63-126) encodes a 6-pixel vertical column, with the character's binary value determining which pixels are on or off. Color is specified through register-based palette control: a Select Color Sequence assigns an HLS or RGB color value to a numbered register, and subsequent sixel characters use that color until another register is selected. The encoding supports raster attributes for specifying pixel aspect ratio and image dimensions, repeat sequences (! followed by a count and character) for run-length compression of identical columns, and $ (carriage return) and - (new line) for navigating the sixel grid. DEC implemented SIXEL support in their VT240, VT241, VT330, and VT340 terminals, as well as multiple printer models. One advantage of the SIXEL encoding is its ASCII-clean nature: the data stream consists entirely of printable characters and standard control sequences, meaning SIXEL graphics can be transmitted through any text-based communication channel — serial terminals, SSH sessions, telnet connections — without requiring binary-safe transport or protocol modifications. The format's modern renaissance provides another remarkable dimension: after decades of obscurity, SIXEL support has been implemented in numerous contemporary terminal emulators, enabling inline image display in command-line workflows. SIXEL output can be generated by ImageMagick, libsixel, chafa, and various plotting libraries.
Initial release: 1983
SK is the native file format of Skencil (originally named Sketch), a free vector graphics editor for Linux created by Bernhard Herzog, with the first public release on October 31, 1998. Skencil holds historical significance as one of the earliest full-featured vector drawing applications written almost entirely in Python, with only performance-critical rendering components implemented in C. The SK file format uses a text-based, Python-like syntax to describe document structure — pages, layers, groups, and individual graphic objects are represented as nested statements with parameters specifying coordinates, colors, line styles, and transformations. The format supports Bezier curves, rectangles, ellipses, text objects with font specifications, imported raster images, gradient and pattern fills, and hierarchical grouping with affine transforms. One advantage is human readability — SK files can be opened in any text editor, making it possible to inspect, modify, or generate artwork programmatically using simple scripts. The Python-native structure also provides a benefit for automation: since Skencil itself is a Python application, the file format integrates naturally with scripting workflows for batch processing and procedural graphic generation. While Skencil's development slowed after the mid-2000s, its SK format became the foundation for the sK1 project, which extended the format and continued active open-source vector graphics development. SK files remain convertible through sK1, UniConvertor, and other open-source tools.
Developer: Bernhard Herzog
Initial release: October 31, 1998

Frequently Asked Questions

Why convert SIXEL to SK?

SIXEL graphics are designed for terminal display, not general use. Converting to SK produces a portable image for sharing or editing.

What programs can open SK?

Sketch (Skencil) is the native editor. Some Linux vector tools and converters can handle SK format illustrations.

Will I lose image quality converting SIXEL to SK?

SK preserves image data without lossy compression, so the visual content from your SIXEL is retained faithfully during conversion.

How long does SIXEL to SK conversion take?

Most SIXEL images convert to SK within seconds. The exact time depends on the resolution and complexity of the source, but it is typically quick.

Can I queue several SIXEL files for conversion?

Absolutely. Add several SIXEL images at once, set SK as the output, and the converter processes them all in parallel for maximum efficiency.