SIXEL to PALM Converter

Export terminal visuals to PALM format online for free

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Cloud Processing

Conversion runs on remote servers, so your computer stays fast. Even large SIXEL images are handled without slowing your device.

Cross-Platform Access

Whether you are on Windows, macOS, Linux, or mobile — SIXEL to PALM conversion is available from any connected device.

Quick Turnaround

Most SIXEL files convert to PALM within moments. Server-side processing ensures speed regardless of your device capabilities.

How to convert SIXEL to PALM

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose palm or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your palm file right afterwards

About formats

SIXEL (Six Pixel) is a bitmap graphics encoding format created by Digital Equipment Corporation (DEC) in 1983 for rendering images on character-cell printers and video terminals. The name derives from the encoding's fundamental unit: a column of six pixels represented by a single ASCII character. Each printable character in the sixel data stream (ASCII 63-126) encodes a 6-pixel vertical column, with the character's binary value determining which pixels are on or off. Color is specified through register-based palette control: a Select Color Sequence assigns an HLS or RGB color value to a numbered register, and subsequent sixel characters use that color until another register is selected. The encoding supports raster attributes for specifying pixel aspect ratio and image dimensions, repeat sequences (! followed by a count and character) for run-length compression of identical columns, and $ (carriage return) and - (new line) for navigating the sixel grid. DEC implemented SIXEL support in their VT240, VT241, VT330, and VT340 terminals, as well as multiple printer models. One advantage of the SIXEL encoding is its ASCII-clean nature: the data stream consists entirely of printable characters and standard control sequences, meaning SIXEL graphics can be transmitted through any text-based communication channel — serial terminals, SSH sessions, telnet connections — without requiring binary-safe transport or protocol modifications. The format's modern renaissance provides another remarkable dimension: after decades of obscurity, SIXEL support has been implemented in numerous contemporary terminal emulators, enabling inline image display in command-line workflows. SIXEL output can be generated by ImageMagick, libsixel, chafa, and various plotting libraries.
Initial release: 1983
PALM is a bitmap image format used by the Palm OS operating system, introduced in 1996 with the original Palm Pilot 1000. Palm bitmap files store raster images in formats optimized for the extremely constrained hardware of early Palm handheld devices — the original models featured a 160x160 pixel monochrome (2-shade) display, 128 KB of RAM, and a 16 MHz Motorola 68328 processor. The format evolved through several versions as Palm hardware improved: PalmOS 1.0 supported 1-bit monochrome, later versions added 2-bit (4 shade grayscale), 4-bit (16 shade), 8-bit (256 color), and eventually 16-bit (65536 color) direct color modes. Palm bitmaps use a simple header specifying width, height, row bytes, flags, and bit depth, followed by the pixel data which may use optional Scanline compression (a PackBits-like run-length encoding) or dense packing. The format also supports bitmap families — multiple versions of the same image at different bit depths bundled together, allowing the OS to select the best version for the current device's display capabilities. One advantage is the format's documentation of early mobile computing: Palm OS was the dominant handheld platform of the late 1990s and early 2000s, and Palm bitmap files from applications, games, and content of that era represent important artifacts of mobile computing history. The multi-depth bitmap family feature provides another notable design strength — a single resource could serve devices ranging from monochrome Palm Pilots to the 16-bit color Sony CLIE and Palm Tungsten. PALM bitmaps are supported by ImageMagick, pilot-link utilities, and Palm emulator tools.
Developer: Palm, Inc.
Initial release: 1996

Frequently Asked Questions

Why convert SIXEL to PALM?

Terminal-rendered SIXEL graphics are confined to the command line. Converting to PALM makes them usable across all platforms and apps.

What programs can open PALM?

Palm OS emulators and ImageMagick handle PALM bitmap images. This format was designed for early Palm handheld devices.

Does SIXEL to PALM preserve quality?

PALM preserves image data without lossy compression, so the visual content from your SIXEL is retained faithfully during conversion.

Is SIXEL to PALM conversion fast?

The process is fast — cloud-based processing handles SIXEL to PALM conversion in seconds for standard-sized images, even on slower connections.

Can I convert multiple SIXEL images at once?

Absolutely. Add several SIXEL images at once, set PALM as the output, and the converter processes them all in parallel for maximum efficiency.