RGBO to HDR Converter

Switch from RGBO to HDR format online

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Server-Side Processing

Conversion happens entirely on Convertio's servers. Your device stays responsive while RGBO data is transformed into HDR in the cloud.

Browser-Based

No software to install — open Convertio in any browser, upload your RGBO data, choose HDR, and download. Works on every platform.

Fast Results

RGBO to HDR conversion typically completes in seconds. Upload, convert, and download — the full workflow takes under a minute for most inputs.

How to convert RGBO to HDR

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose hdr or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your hdr file right afterwards

About formats

RGBO is a raw pixel data format designation used by ImageMagick, the open-source image processing suite first released in 1990, representing images as a flat sequence of Red, Green, Blue, and Opacity (inverted alpha) sample values with no header, container, or compression. The RGBO channel ordering specifies that the fourth channel is opacity rather than alpha — where alpha represents transparency (0 = transparent, max = opaque), opacity represents the inverse (0 = opaque, max = transparent). This distinction matters in compositing pipelines where the mathematical convention for the fourth channel varies between systems: some compositing models work with alpha (transparency), while older conventions including portions of ImageMagick's internal processing historically used opacity. RGBO files contain raw sample data at a user-specified bit depth (8-bit, 16-bit, or floating-point per channel), with pixels stored in scanline order. Because there is no header, the image dimensions, bit depth, and endianness must be specified externally when reading the file — typically via ImageMagick command-line arguments. One advantage is direct compatibility with processing pipelines that use the opacity convention: RGBO eliminates the need for channel inversion when interfacing with systems that expect opacity rather than alpha, preventing subtle compositing errors that occur when transparency conventions are mixed. The format's raw-data nature provides another practical benefit — with no encoding overhead, RGBO data can be memory-mapped, processed with SIMD instructions, or piped between processes with minimal latency. RGBO is primarily used within ImageMagick processing chains and can be converted to any other format using ImageMagick's extensive format support.
Initial release: 1990
HDR (also known as RGBE or Radiance HDR) is a high-dynamic-range image format created by Greg Ward Larson as part of the Radiance lighting simulation system, developed at Lawrence Berkeley National Laboratory starting in 1985 with the HDR format emerging around 1989. The format stores floating-point RGB pixel values using a compact 32-bit-per-pixel encoding called RGBE (Red, Green, Blue, Exponent): three 8-bit mantissa bytes share a single 8-bit exponent, representing luminance values across a range of roughly 76 orders of magnitude while keeping file sizes comparable to standard 24-bit images. HDR files begin with a text header containing rendering and exposure metadata, followed by the RGBE pixel data compressed with a scanline-oriented run-length encoding scheme. The format captures the full luminance range of real-world scenes — from deep shadows to direct sunlight — enabling physically accurate lighting calculations, tone mapping to different display conditions, and post-capture exposure adjustment without the clipping artifacts inherent in 8-bit formats. One advantage is the format's foundational role in HDR imaging: Radiance HDR pioneered the concept of storing real-world luminance values in image files, and the .hdr format became the standard for light probe images and environment maps used in image-based lighting across the 3D rendering industry. The format's compact encoding is another practical strength — the RGBE scheme provides far more dynamic range than 8-bit formats while using only 33% more storage per pixel, a favorable tradeoff that made HDR practical on storage-limited systems of the late 1980s. HDR files are supported by Photoshop, GIMP, ImageMagick, Blender, and all major 3D renderers.
Developer: Greg Ward Larson
Initial release: 1989

Frequently Asked Questions

Why convert RGBO to HDR?

RGBO contains raw pixel data with no metadata or structure — converting to HDR adds proper formatting so any application can display and share the image.

What programs open HDR files?

HDR files can be opened in Photoshop, Photomatix, Luminance HDR, Blender, and 3D rendering applications.

Can I convert multiple RGBO data at once?

Yes — Convertio supports batch uploads. Queue several RGBO inputs and convert them all to HDR in a single session to save time.

What makes HDR a good target format?

HDR offers high dynamic range, 32-bit color, lighting simulation. It gives your raw RGBO data a proper structure that any image viewer or editor can handle.

How does Convertio protect my uploaded data?

Your RGBO data is encrypted during transfer and deleted after processing. Converted HDR outputs are purged from servers within 24 hours.

Is RGBO to HDR conversion lossless?

The pixel data from your RGBO source is mapped faithfully to HDR. Whether the result is lossless depends on the HDR format's compression method.