EXR to RGF Converter

Transform EXR to RGF in your browser instantly

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Broad Format Support

EXR converts to RGF and many other formats on Convertio. One upload, multiple output options — flexible for any workflow.

VFX Pipeline Ready

Go from compositing to delivery in one step. EXR to RGF bridges professional VFX formats and universally viewable output.

HDR Tonemapped

EXR floating-point data is tonemapped into RGF's displayable range. The visual intent of your HDR render comes through clearly.

How to convert EXR to RGF

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose rgf or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your rgf file right afterwards

About formats

EXR is a high-dynamic-range raster image format developed by Industrial Light & Magic (ILM) internally since 1999 and publicly released as open-source software in January 2003. OpenEXR was created to meet the demanding requirements of feature film visual effects compositing, where scenes routinely contain extreme brightness ranges — from deep shadows to specular highlights on water, metal, or light sources — that exceed the precision of 8-bit or 16-bit integer formats. EXR stores pixel data in 16-bit floating-point (half) or 32-bit floating-point per channel, providing over 30 stops of dynamic range with smooth precision across the entire luminance spectrum. The format supports an arbitrary number of channels (not just RGBA), tiled and scanline storage, multiple compression methods (lossless ZIP, lossy B44 and DWAA/DWAB for preview quality), multi-part files containing multiple views or layers, and deep pixel data where each pixel stores multiple depth-sorted samples for volumetric effects. One advantage is compositing fidelity: the floating-point precision means that color grading, exposure adjustments, lighting changes, and multi-layer compositing operations produce mathematically correct results without the banding, clipping, or quantization artifacts inherent in integer formats. EXR's adoption as the VFX industry standard is another core strength — it is the default interchange format for Foundry Nuke, Autodesk Flame, Blackmagic Fusion, Adobe After Effects, and every major 3D renderer, and its open-source C++ library is embedded in hundreds of production tools.
Initial release: January 2003
RGF (Robot Graphics Format) is a simple monochrome bitmap image format used by LEGO Mindstorms EV3 programmable robotics kits, introduced with the EV3 system on September 1, 2013. RGF files store 1-bit (black and white) images designed for display on the EV3 Intelligent Brick's 178x128 pixel monochrome LCD screen. The format uses a minimal structure: a header containing the image width and height as binary values, followed by the pixel data where each bit represents one pixel (1 for black, 0 for white), packed eight per byte in row-major order. RGF images are used as custom display graphics in EV3 programs — students and hobbyists create them for robot status displays, user interfaces, splash screens, and animation frames shown on the brick's screen during program execution. The images are typically designed using LEGO's EV3 software (which includes a built-in image editor) or converted from other formats using community tools. RGF fits within LEGO's broader educational robotics platform, where the Mindstorms system teaches programming, engineering, and computational thinking to students worldwide. One advantage is the format's role in educational technology: RGF provides a simple, concrete example of how digital images are represented as binary data — a concept that students working with Mindstorms can directly observe by examining the file contents and seeing the corresponding image on the brick's screen. The format's simplicity makes it accessible for young programmers learning about file formats and binary data. RGF files can be created and converted using ImageMagick, the EV3 development environment, and community tools like ev3dev.
Developer: The LEGO Group
Initial release: 2013

Frequently Asked Questions

Why convert EXR to RGF?

EXR stores HDR data that standard viewers cannot display. Converting to RGF produces a tonemapped version anyone can view.

What programs open RGF files?

ImageMagick and LEGO Mindstorms software open RGF (Robot Graphics File) image data

How many EXR files can I convert at once?

You can upload multiple EXR files in one session. Each converts to RGF separately, and all results are downloadable upon completion.

Are uploaded EXR files stored permanently?

No. Source files are deleted immediately after processing, and converted outputs are purged from servers within 24 hours automatically.

Will the converted RGF keep the original resolution?

Yes — the default conversion preserves the original pixel dimensions

Does EXR to RGF conversion preserve quality?

The converter optimizes for best visual fidelity. RGF may apply compression