RLA to SIX Converter

Export VFX renders to SIX format online for free

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Any Device Works

Convert RLA to SIX from a desktop, laptop, tablet, or phone. Any device with a modern browser and internet connection works.

Multi-File Processing

Queue several RLA files at once and convert them all to SIX simultaneously. Batch mode streamlines repetitive conversion work.

Server-Side Speed

Heavy lifting happens in the cloud — your device resources are untouched while RLA images are processed into SIX format.

How to convert RLA to SIX

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose six or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your six file right afterwards

About formats

RLA is a raster image format developed by Wavefront Technologies in the mid-1980s for their Advanced Visualizer 3D rendering software, which ran primarily on Silicon Graphics workstations. RLA files store rendered frames with support for multiple channels beyond standard RGB — including alpha transparency, Z-depth, surface normal vectors, object ID, material ID, and other arbitrary data channels that compositing artists use to manipulate rendered elements without re-rendering. Each scanline is independently compressed using run-length encoding, allowing efficient random access to any row without decompressing the entire image. The format supports 8-bit, 16-bit, and 32-bit floating-point per channel, making it suitable for high-dynamic-range rendering output. RLA was a staple of visual effects production throughout the 1990s, used extensively in film and broadcast VFX pipelines alongside Wavefront's Composer compositing software. The format's successor, RPF (Rich Pixel Format), extended the concept further and was adopted by Autodesk 3ds Max, but RLA remains the earlier standard. One advantage is the multi-channel rendering data: unlike simple RGB image formats, RLA files carry per-pixel depth, normal, and ID passes that enable post-render effects like depth-of-field blur, fog, re-lighting, and object-level color correction without returning to the 3D application. This pipeline efficiency made RLA essential in early visual effects production. The format is recognized by Autodesk tools, Foundry Nuke, ImageMagick, and various legacy compositing applications.
Initial release: 1986
SIX is a file extension for SIXEL (Six Pixel) graphics data, a bitmap graphics format developed by Digital Equipment Corporation (DEC) in 1983 and introduced with the LA50 dot matrix printer. SIXEL encodes images as a sequence of printable ASCII characters, where each character represents a column of six vertical pixels (a 'sixel') — the character's ASCII value minus 63 provides a 6-bit binary pattern, with each bit controlling one pixel in the vertical column. The encoding is structured as a series of sixel bands (each six pixels tall) across the image width, with control sequences for color selection (up to 256 registers with HLS or RGB specification), repeat counts (run-length encoding for efficiency), carriage return, and newline commands. SIXEL data is transmitted to the output device using DEC's standard escape sequence protocol, embedded within the text stream alongside regular character output. Originally designed for DEC's line of printers and later supported by DEC VT-series terminals (VT240, VT330, VT340), SIXEL has experienced a remarkable revival in modern terminal emulator software. One advantage is terminal-native image display: SIXEL allows images to be rendered directly within a text terminal session without requiring a graphical window system, enabling command-line tools to display graphs, photographs, and previews inline with text output. This capability has driven adoption in modern terminals like mlterm, xterm, WezTerm, and foot. SIX/SIXEL data can be generated by ImageMagick, libsixel, and chafa, and viewed in any SIXEL-capable terminal emulator.
Initial release: 1983

Frequently Asked Questions

Why convert RLA to SIX?

RLA was designed for 1990s VFX pipelines and lacks modern support. Exporting to SIX lets you archive and share those renders universally.

What programs can open SIX?

Terminal emulators with SIXEL support (mlterm, foot, xterm) render SIX graphics inline. ImageMagick can also process SIX files.

Will I lose image quality converting RLA to SIX?

SIX preserves image data without lossy compression, so the visual content from your RLA is retained faithfully during conversion.

Is RLA to SIX conversion fast?

Conversion is handled on cloud servers and usually completes in a few seconds. Larger or higher-resolution RLA images may take slightly longer.

Can I queue several RLA files for conversion?

Batch conversion is supported. Queue as many RLA files as you need and convert them all to SIX in a single run — no repeating steps manually.