FSSD to W64 Converter

Online FSSD to W64 converter — quick and straightforward

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The codec to encode the audio track. Codec "Without reencoding" copies the audio stream from the input file into output without re-encoding if possible.
Set the number of audio channels. This setting is most useful when downmixing channels (e.g., from 5.1 to stereo).
Set the sample rate of the audio. Music with a full spectrum (20 Hz — 20 kHz) requires values not lower than 44.1 kHz to achieve transparency. More info can be found on the wiki.

fssd

FSSD is a raw audio format that originated in the classic Macintosh ecosystem, where Farallon Computing's MacRecorder hardware (1988) stored digitized sound as unsigned 8-bit PCM in resource fork entries tagged with the 'FSSD' type code. In modern audio processing tools such as SoX, FSSD is treated as an alias for the u8 (unsigned 8-bit) raw format — headerless files containing a flat stream of single-byte amplitude samples, where each value from 0 to 255 represents an audio level with 128 as the center point. Because there is no header, playback parameters like sample rate and channel count must be provided externally. The original MacRecorder typically captured at rates up to 22 kHz in mono, though any sample rate is valid when interpreting the raw data. FSSD and its compressed companion format HCOM (which adds Huffman compression to the same underlying data) were the standard audio formats for early Mac multimedia: HyperCard stacks, educational CD-ROMs, and system alert sounds of the late 1980s and early 1990s relied heavily on this encoding. One advantage of the raw FSSD format is trivial parseability — with no container overhead, the audio data begins at byte zero and can be read by any tool capable of processing unsigned 8-bit PCM. The format's historical significance also makes it practically relevant for digital archivists: converting FSSD recordings to modern containers like WAV preserves the original audio content losslessly, since the raw samples only need a header prepended, not any form of transcoding.
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w64

W64 (Wave64) is a 64-bit audio container originally designed by Sonic Foundry — creators of Sound Forge — and later maintained by Sony after acquiring Sonic Foundry's desktop software division in 2003. The format directly addresses the 4 GB file-size ceiling imposed by Microsoft's 32-bit RIFF/WAV specification, a limitation that becomes problematic during long recording sessions, multi-channel captures, or high-sample-rate productions. W64 achieves this by extending chunk identifiers and size fields to 64 bits, using GUIDs instead of four-character codes. This structural change permits files to reach sizes measured in exabytes, effectively removing any practical storage constraint. The format supports arbitrary sample rates, bit depths, and channel configurations, making it well suited for film scoring, live concert recording, and scientific data acquisition. Sound Forge, Audacity, and other professional digital audio workstations provide native W64 support for seamless import and export. For engineers and producers who routinely work with long-form, high-fidelity material, W64 offers the reliability and simplicity of WAV without the frustrating size restriction.
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Modern Format

Moving from FSSD to W64 transitions your audio from an obscure encoding to overcomes the 4GB WAV size limit — a significant practical improvement.

Rapid Conversion

Expect fast results — converting FSSD to W64 typically takes just a few seconds thanks to optimized server-side processing.

Safe Conversion

Your FSSD audio is deleted immediately upon conversion. Any W64 results are purged within 24 hours for your security.

How to convert FSSD to W64

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose w64 or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your w64 file right afterwards

About formats

FSSD is a raw audio format that originated in the classic Macintosh ecosystem, where Farallon Computing's MacRecorder hardware (1988) stored digitized sound as unsigned 8-bit PCM in resource fork entries tagged with the 'FSSD' type code. In modern audio processing tools such as SoX, FSSD is treated as an alias for the u8 (unsigned 8-bit) raw format — headerless files containing a flat stream of single-byte amplitude samples, where each value from 0 to 255 represents an audio level with 128 as the center point. Because there is no header, playback parameters like sample rate and channel count must be provided externally. The original MacRecorder typically captured at rates up to 22 kHz in mono, though any sample rate is valid when interpreting the raw data. FSSD and its compressed companion format HCOM (which adds Huffman compression to the same underlying data) were the standard audio formats for early Mac multimedia: HyperCard stacks, educational CD-ROMs, and system alert sounds of the late 1980s and early 1990s relied heavily on this encoding. One advantage of the raw FSSD format is trivial parseability — with no container overhead, the audio data begins at byte zero and can be read by any tool capable of processing unsigned 8-bit PCM. The format's historical significance also makes it practically relevant for digital archivists: converting FSSD recordings to modern containers like WAV preserves the original audio content losslessly, since the raw samples only need a header prepended, not any form of transcoding.
Developer: Farallon Computing
Initial release: 1988
W64 (Wave64) is a 64-bit audio container originally designed by Sonic Foundry — creators of Sound Forge — and later maintained by Sony after acquiring Sonic Foundry's desktop software division in 2003. The format directly addresses the 4 GB file-size ceiling imposed by Microsoft's 32-bit RIFF/WAV specification, a limitation that becomes problematic during long recording sessions, multi-channel captures, or high-sample-rate productions. W64 achieves this by extending chunk identifiers and size fields to 64 bits, using GUIDs instead of four-character codes. This structural change permits files to reach sizes measured in exabytes, effectively removing any practical storage constraint. The format supports arbitrary sample rates, bit depths, and channel configurations, making it well suited for film scoring, live concert recording, and scientific data acquisition. Sound Forge, Audacity, and other professional digital audio workstations provide native W64 support for seamless import and export. For engineers and producers who routinely work with long-form, high-fidelity material, W64 offers the reliability and simplicity of WAV without the frustrating size restriction.
Developer: Sonic Foundry
Initial release: 2001

Frequently Asked Questions

Why convert FSSD to W64?

Since FSSD has minimal raw PCM format not suitable for modern workflows, switching to W64 provides uncompressed professional audio.

How do I open a W64 audio?

You can open W64 with Sound Forge, Audacity, VLC, and Sony audio editing tools.

Will I lose audio quality converting FSSD to W64?

Converting to W64 is lossless — the audio quality in the W64 output will be identical to the original FSSD recording.

Can I convert FSSD to W64 on any device?

Yes — the converter runs entirely in your browser, so it works on Windows, macOS, Linux, and mobile devices alike.

Can I convert multiple FSSD recordings at once?

Yes — upload several FSSD recordings simultaneously and they will all be converted to W64 in parallel, saving you time.

Does FSSD to W64 conversion cost anything?

Standard conversions are available at no cost. Paid plans unlock higher limits and faster processing for heavy usage.