WV to SOU Converter

Decode WavPack audio into SOU raw audio format online

Drop files here. 1 GB maximum file size or Sign Up
to
Facebook Amazon Microsoft Tesla Nestle Walmart L'Oreal

Raw Game Audio

Extract 8-bit PCM from WavPack lossless — ready for vintage game engines and embedded audio systems.

Cloud-Based

Convert WV to SOU directly from your browser. No retro computing setup needed.

Files Secured

WV uploads are deleted after processing. SOU files are removed within 24 hours.

How to convert WV to SOU

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose sou or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your sou file right afterwards

About formats

WavPack is an open-source audio codec created by David Bryant, with version 1.0 released on August 15, 1998. What sets WavPack apart is its unique hybrid mode: the encoder can simultaneously produce a compact lossy file and a separate correction file that, when combined, reconstruct the original PCM stream bit-for-bit. Users who need portability carry just the lossy file; those who want archival quality keep both. The codec handles PCM audio from 8-bit to 32-bit integer and 32-bit floating point, with sample rates up to 768 kHz — specifications broad enough for DSD content, which WavPack 5 added support for. Compression ratios in pure lossless mode typically reach 40 to 55 percent of the original size, competitive with FLAC and often slightly better on certain material. Multicore encoding in later versions dramatically speeds up processing on modern hardware. The open-source library ships under a BSD license and has been integrated into foobar2000, VLC, FFmpeg, and numerous other tools. WavPack also supports rich metadata through APEv2 tags, embedded cue sheets, and ReplayGain values, covering the organizational needs of even the most meticulous music library.
Developer: David Bryant
Initial release: August 15, 1998
SOU is a raw audio format designation that functions as an alias for unsigned 8-bit PCM data (u8) in the SoX audio processing framework. Files with the .sou extension contain headerless, uncompressed audio samples stored as unsigned 8-bit integers — each byte represents a single amplitude value from 0 to 255, with 128 as the silence midpoint. Because there is no header, playback parameters such as sample rate and channel count must be specified externally. The default assumption is typically mono at 8000 Hz, though the data can represent any rate the recording hardware supported. The u8 encoding that SOU aliases is one of the simplest possible digital audio representations, predating structured audio containers like WAV and AIFF. Raw unsigned PCM was commonly produced by early sound cards and digitizers in the late 1980s and early 1990s, when storage constraints and limited processing power made headerless formats a practical choice. One advantage is absolute simplicity: SOU files can be read by any program capable of basic file I/O, with no parsing of container structures or metadata decoding required — useful for embedded systems, hardware diagnostics, and educational contexts where audio fundamentals are being explored. The format's minimal overhead also means that conversion to any modern container is lossless and instantaneous, since the raw PCM samples can be wrapped in a WAV or AIFF header without any transcoding.
Developer: SoX Contributors
Initial release: 1991

Frequently Asked Questions

Why convert WV to SOU?

SOU stores raw 8-bit audio used by vintage game engines and embedded systems requiring headerless PCM data.

What uses SOU files?

Legacy game engines, embedded audio hardware, and retro computing applications process SOU data.

What reads SOU?

SOX and Audacity (raw import) can process SOU with correct sample rate and encoding parameters.

Is quality reduced?

Yes — 8-bit raw audio has limited dynamic range. Best for simple tones and voice, not music.

Is it free?

Yes — free on convertio.tools.