TGA to PALM Converter

TGA to PALM conversion — browser-based, instant

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Nothing to Install

The entire TGA to PALM conversion happens in your web browser. No downloads, no plugins — just a clean online tool.

Simple Workflow

Upload your TGA, pick PALM, and download the result. Three straightforward steps — no learning curve, no account required.

Remote Processing

The heavy lifting happens on Convertio's servers. Your computer or phone stays unburdened while TGA converts to PALM in the cloud.

How to convert TGA to PALM

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose palm or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your palm file right afterwards

About formats

TGA (Truevision Graphics Adapter, also known as TARGA) is a raster image format created by Truevision in 1984 for their line of display adapter cards designed for IBM PC compatibles. The format stores pixel data in a straightforward structure: an 18-byte header specifying dimensions, color depth, and image descriptor flags, optional color map data, and the pixel array in either uncompressed or RLE-compressed form. TGA supports indexed color (8-bit with palette), true color (15-bit, 16-bit, 24-bit), and true color with alpha channel (32-bit), and was one of the first PC image formats to include per-pixel alpha transparency. The format became a staple of the professional graphics industry, widely adopted by video editing suites, 3D rendering software, and game development pipelines throughout the 1990s and 2000s. One advantage is native alpha channel support — TGA was one of the earliest formats offering full 8-bit alpha transparency per pixel, making it the standard output format for 3D renderers and compositing software where layered transparency is essential. The simple, well-documented structure is another strength: TGA files are quick to parse and write, with no complex metadata or container overhead, valued in real-time applications and game engines where loading speed matters. While PNG has largely replaced TGA for general use, the format persists in game development, texture pipelines, and 3D rendering workflows where its simplicity and alpha support remain advantageous.
Developer: Truevision
Initial release: 1984
PALM is a bitmap image format used by the Palm OS operating system, introduced in 1996 with the original Palm Pilot 1000. Palm bitmap files store raster images in formats optimized for the extremely constrained hardware of early Palm handheld devices — the original models featured a 160x160 pixel monochrome (2-shade) display, 128 KB of RAM, and a 16 MHz Motorola 68328 processor. The format evolved through several versions as Palm hardware improved: PalmOS 1.0 supported 1-bit monochrome, later versions added 2-bit (4 shade grayscale), 4-bit (16 shade), 8-bit (256 color), and eventually 16-bit (65536 color) direct color modes. Palm bitmaps use a simple header specifying width, height, row bytes, flags, and bit depth, followed by the pixel data which may use optional Scanline compression (a PackBits-like run-length encoding) or dense packing. The format also supports bitmap families — multiple versions of the same image at different bit depths bundled together, allowing the OS to select the best version for the current device's display capabilities. One advantage is the format's documentation of early mobile computing: Palm OS was the dominant handheld platform of the late 1990s and early 2000s, and Palm bitmap files from applications, games, and content of that era represent important artifacts of mobile computing history. The multi-depth bitmap family feature provides another notable design strength — a single resource could serve devices ranging from monochrome Palm Pilots to the 16-bit color Sony CLIE and Palm Tungsten. PALM bitmaps are supported by ImageMagick, pilot-link utilities, and Palm emulator tools.
Developer: Palm, Inc.
Initial release: 1996

Frequently Asked Questions

Why convert TGA to PALM?

Game texture pipelines produce TGA assets. Converting to PALM makes them usable in presentations or documentation.

What programs open PALM files?

Palm OS devices, ImageMagick, and Palm development tools handle PALM bitmap resources

How fast is TGA to PALM conversion?

Most conversions complete within seconds. Larger or more complex files may take slightly longer, but processing happens on fast cloud servers.

Are colors preserved in the TGA to PALM conversion?

Color information transfers accurately to PALM. The converter maintains the original color profile as closely as the target format allows.

Will the converted PALM keep the original resolution?

Yes — the default conversion preserves the original pixel dimensions

Does TGA to PALM conversion preserve quality?

The converter optimizes for best visual fidelity. PALM may apply compression