SIX to MNG Converter

Export terminal imagery to MNG format online for free

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Fast Conversion

SIX to MNG processing completes in seconds for typical image sizes. Cloud infrastructure keeps turnaround times consistently short.

Batch Support

Upload multiple SIX images and convert them all to MNG in one session — no need to repeat the process for each individual file.

Terminal Art Capture

Convert DEC terminal SIX graphics to MNG — turn text-encoded terminal imagery into standard images anyone can view.

How to convert SIX to MNG

1

Select files from Computer, Google Drive, Dropbox, URL or by dragging it on the page.

2

Choose mng or any other format you need as a result (more than 200 formats supported)

3

Let the file convert and you can download your mng file right afterwards

About formats

SIX is a file extension for SIXEL (Six Pixel) graphics data, a bitmap graphics format developed by Digital Equipment Corporation (DEC) in 1983 and introduced with the LA50 dot matrix printer. SIXEL encodes images as a sequence of printable ASCII characters, where each character represents a column of six vertical pixels (a 'sixel') — the character's ASCII value minus 63 provides a 6-bit binary pattern, with each bit controlling one pixel in the vertical column. The encoding is structured as a series of sixel bands (each six pixels tall) across the image width, with control sequences for color selection (up to 256 registers with HLS or RGB specification), repeat counts (run-length encoding for efficiency), carriage return, and newline commands. SIXEL data is transmitted to the output device using DEC's standard escape sequence protocol, embedded within the text stream alongside regular character output. Originally designed for DEC's line of printers and later supported by DEC VT-series terminals (VT240, VT330, VT340), SIXEL has experienced a remarkable revival in modern terminal emulator software. One advantage is terminal-native image display: SIXEL allows images to be rendered directly within a text terminal session without requiring a graphical window system, enabling command-line tools to display graphs, photographs, and previews inline with text output. This capability has driven adoption in modern terminals like mlterm, xterm, WezTerm, and foot. SIX/SIXEL data can be generated by ImageMagick, libsixel, and chafa, and viewed in any SIXEL-capable terminal emulator.
Initial release: 1983
MNG (Multiple-image Network Graphics) is an animation and multiple-image format designed as the animated counterpart to PNG, with its specification reaching version 1.0 on January 31, 2001. Developed by Glenn Randers-Pehrson and members of the PNG development community, MNG extends PNG's capabilities with support for frame-based animation sequences, slide shows, complex sprite overlays, and JNG (JPEG Network Graphics) frames for lossy compression of photographic content within the same container. An MNG file consists of a series of chunks (following PNG's chunk-based architecture): MHDR and MEND chunks bookend the datastream, with embedded PNG or JNG images as individual frames and control chunks (DEFI, FRAM, LOOP, ENDL, TERM, BACK, BASI, CLON, PAST, DISC, SHOW) directing playback timing, looping behavior, layer compositing, and memory management. The format supports both full-frame replacement and delta (difference) updates for efficient encoding of animations with static backgrounds, as well as object-based animation where sprites are defined once and repositioned across frames. One advantage is technical sophistication: MNG provides a level of animation control that GIF and APNG cannot match — frame-accurate timing, nested loops, conditional branches, interframe compression, and mixed lossy/lossless content within a single animation. The PNG-based foundation ensures lossless quality with full alpha transparency for each frame. MNG is supported by ImageMagick, GIMP, and various media players, though browser support was limited, which led to APNG's emergence as a simpler alternative for web animation.
Initial release: January 31, 2001

Frequently Asked Questions

Why convert SIX to MNG?

SIXEL graphics only render in compatible terminals. A MNG conversion captures the visual content in a universally supported format.

What programs can open MNG?

Firefox historically supported MNG animation. XnView, IrfanView, and ImageMagick can open and convert MNG multi-frame images.

Is the conversion from SIX to MNG lossless?

The conversion keeps your image data intact — MNG does not introduce compression artifacts, ensuring the output matches the original closely.

How long does SIX to MNG conversion take?

Conversion is handled on cloud servers and usually completes in a few seconds. Larger or higher-resolution SIX images may take slightly longer.

Can I convert multiple SIX images at once?

Absolutely. Add several SIX images at once, set MNG as the output, and the converter processes them all in parallel for maximum efficiency.